Comments (1)
FYI, if you don't want to support template hiding anymore, you could take that code out of Token Magic and just direct users to my Walled Templates module for that feature. In its default settings, Walled Templates should act like normal Foundry templates, and so it should be possible for a user to only use the template hiding features. Near as I can tell, Walled Templates is otherwise compatible with Token Magic.
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Related Issues (20)
- Applying effects to a specific PIXI.Sprite HOT 1
- BUG: Drop Shadow degrades quality of the tile. Blurs it. HOT 6
- [BUG] Effects not displaying correctly HOT 1
- Low performance mode w stretched static template textures HOT 2
- [Question] Add more default presets to Effects HOT 2
- [BUG] Zapshadow not working as effect(not compendium)
- [BUG] Unable to download module in v11 Stable HOT 11
- [BUG] Displacement Filters Not Working HOT 1
- Playing animations without GM.
- [BUG] Cannot set properties of undefined (setting 'renderable') HOT 1
- Build JS files into a bundle to reduce requests
- Include language to make macros toggleable or include examples of toggle FX. HOT 4
- [BUG] Texture Opacity on Templates not working correctly HOT 2
- Add explanation of `sticky` in readme (fixes rotation)
- [BUG] incompatibility with system customizer HOT 2
- [BUG] : In french, config screen displays damage types as [Object object]
- [BUG] Incompatible with Foundry V12 HOT 20
- [BUG] v12 deprecation warnings
- Foundry v12 Template ui problem HOT 3
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