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KII( Knowledge is infinite )'s Projects

ecst icon ecst

[WIP] Experimental C++14 multithreaded compile-time entity-component-system library.

effil icon effil

Multithreading support for Lua

electron icon electron

Build cross platform desktop apps with JavaScript, HTML, and CSS

entityx icon entityx

EntityX - A fast, type-safe C++ Entity-Component system

entt icon entt

Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more

eva.js icon eva.js

Eva.js is a front-end game engine specifically for creating interactive game projects.

f3d icon f3d

Fast and minimalist 3D viewer.

filament icon filament

Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2

front-end-tutorial icon front-end-tutorial

:smiley_cat:猫的前端回忆录 Cat's front memory, these share data are from my usual work and learning, hoping to help you, and hoping slowly improve, if you like you can star

game-programmer-study-notes icon game-programmer-study-notes

:anchor: 我的游戏程序员生涯的读书笔记合辑。你可以把它看作一个加强版的Blog。涉及图形学、实时渲染、编程实践、GPU编程、设计模式、软件工程等内容。Keep Reading , Keep Writing , Keep Coding.

gameproject3 icon gameproject3

游戏服务器框架,网络层分别用SocketAPI、Boost Asio、Libuv三种方式实现, 框架内使用共享内存,无锁队列,对象池,内存池来提高服务器性能。还包含一个不断完善的Unity 3D游戏,游戏包含大量完整资源,坐骑,宠物,伙伴,装备, 这些均己实现上阵和穿戴, 并可进入副本战斗,多人玩法也己实现, 持续开发中。

games202 icon games202

用C++和DirectX 11实现的GAMES202作业

games202homework icon games202homework

主要是学习闫老师的GAMES202高质量实时渲染完成的大作业

giraffe icon giraffe

Distributed Monte Carlo Path Tracer 分布蒙特卡洛路径追踪器

glm icon glm

OpenGL Mathematics (GLM)

go-mqtt icon go-mqtt

MQTT 3.1.1 golang客户端,支持同步模式,事件模式,自动重连,报文统计,tcp/tls连接等功能

golightly icon golightly

A customisable virtual machine written in Go

horde3d icon horde3d

Horde3D is a small 3D rendering and animation engine. It is written in an effort to create an engine being as lightweight and conceptually clean as possible.

ik icon ik

Minimal Inverse Kinematics library

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