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KII( Knowledge is infinite )'s Projects

imgui icon imgui

Bloat-free Immediate Mode Graphical User interface for C++ with minimal dependencies

imnodes icon imnodes

Node graph implementation for Dear ImGui. Used in https://github.com/rokups/rbfx

ini icon ini

Package ini provides INI file read and write functionality in Go.

klayge icon klayge

KlayGE is a cross-platform open source game engine with plugin-based architecture.

layaair icon layaair

LayaAir is an open-source HTML5 engine.It provides Canvas and WebGl for rendering, if Webgl is not supported, it switch automatically into Canvas mode. LayaAir Engine is designed for high performance games and support ActionScript 3.0, TypeScript, JavaScript programming language. Develop once, publish for 3 target platform (flash, HTML5, mobile)

learningmd icon learningmd

游戏研发技术栈,这是一个长期维护的仓库,用来记录平时所学所想,内容将会不断充实。最新国内仓库:https://gitee.com/Jervie233/LearningMD

librocket icon librocket

libRocket - The HTML/CSS User Interface library

llgl icon llgl

Low Level Graphics Library (LLGL) is a thin abstraction layer for the modern graphics APIs OpenGL, Direct3D, Vulkan, and Metal

magnum icon magnum

Lightweight and modular C++11/C++14 graphics middleware for games and data visualization

markdown-it icon markdown-it

Markdown parser, done right. 100% CommonMark support, extensions, syntax plugins & high speed

menubar icon menubar

➖ high level way to create menubar desktop applications with electron

mojoc icon mojoc

Open-Source, Cross-Platform, Pure C Game Engine

mygui icon mygui

Fast, flexible and simple GUI.

native_sdk icon native_sdk

C++ cross-platform 3D graphics SDK. Includes demos & helper code (resource loading etc.) to speed up development of Vulkan, OpenGL ES 2.0 & 3.x applications

nunustudio icon nunustudio

Web powered cross-platform 3D, WebXR game engine.

opengl-series icon opengl-series

Code to accompany a series of OpenGL articles on tomdalling.com

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