Comments (3)
Basically whenever the cursor is over a pc, also their portrait's border should oscillate. And vice versa for the selection one. Currently we only oscillate the border when hovering over the selected pc's portrait. So we should have all the tools already, it's just that some are maybe done on the python side.
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This also happens when speaking. At least in BG2.
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Related Issues (20)
- PST: text floats away too fast HOT 3
- Projectiles/Spell effects burning down too fast on higher FPS HOT 7
- Specialist mages saving throw modifiers don't work HOT 2
- LISTENER_HEIGHT increase results in too low volume for soundeffects HOT 6
- Should dialog volume actually be depending on listener position HOT 9
- `CreateItem`/`ci` console cheat command needs better item placement HOT 2
- Skull trap visual bugs HOT 9
- Wrong blending for some damage types HOT 8
- Some blending doesn't look good HOT 13
- Check new pc kit values
- Consider adding pathfinding tests
- BG1/BG2: some class restrictions don't apply for some races HOT 4
- BG2: Segmentation fault fighting some Goblins HOT 28
- Crash in Promenade cutscene HOT 1
- Imoen doesn't dump her inventory in the Promenade - GivePartyAllEquipment HOT 1
- Full expanded UI option HOT 29
- Improve widescreen mod's selected resolution detection HOT 1
- Assertion failed: (delref), function GemRB_RemoveView, with clang on FreeBSD HOT 24
- Unable to attack in PsT HOT 11
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