geotyper Goto Github PK
Name: Geotyper
Type: User
Name: Geotyper
Type: User
Large scale C++ Software development tutorials
Cross-platform C++ file system library supporting multiple backends
a lightweight C++14 library of numerical optimization methods for nonlinear functions (Including L-BFGS-B for TensorFlow or pure C++11/C++14)
Ultra fast and low latency asynchronous socket server & client C++ library with support TCP, SSL, UDP, HTTP, HTTPS, WebSocket protocols and 10K connections problem solution
The flexible game engine.
Command line texture packer created for Celeste.
Single header only, multi-threaded, constructive solid geometry (csg) functions.
CUDA accelerated BVH Tree based collision detection
Various utilities for dealing with cube maps, and spherically-projected cube-map height fields.
GPU implementation of collision detection via spatial subdivision
Implementation of genetic algorithm for parallel computing using CUDA/C++ that finds best weights and biases of artificial neural network that plays snake game.
This is a Lattice-Boltzmann simulation using CUDA GPU graphics optimization.
Library of common noise functions for CUDA kernels
A high performance CUDA implementation of Scan Matching via the Iterative Closest Point Algorithm
cuda based implementation of Peter Shirley's raytracing in one weekend book https://goo.gl/YLhdLn
Implementation of Cuda to OpenGL rendering
CUDA C/C++ scripts for Computational Fluid Dynamics (CFD) for presentation purposes (that goes out)
Implemented the Kalman Filter Algorithms on GPU using CUDA programming language. Analysed the run-time performance gain obtained by parallel computation of the various stages of the algorithm.Speed up of 1000x is observed for large input sets.
Experimental CUDA voxelizer, to convert polygon meshes to annotated voxel grids.
A CUDNN minimal deep learning training code sample using LeNet.
CuLE: A CUDA port of the Atari Learning Environment (ALE)
Library for creating smooth cubic splines
Collection of cross-platform one-file C/C++ libraries with no dependencies, primarily used for games
The Physics engine that accompanies the book "Game Physics Engine Design"
C++ Spiking Neural Network Simulator Framework
reinforcement learning, deep Q-network, double DQN, dueling DQN, prioritized experience replay
A Powerful, Open Source DSP Library in C++
A declarative, efficient, and flexible JavaScript library for building user interfaces.
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
An Open Source Machine Learning Framework for Everyone
The Web framework for perfectionists with deadlines.
A PHP framework for web artisans
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
Some thing interesting about web. New door for the world.
A server is a program made to process requests and deliver data to clients.
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
Some thing interesting about visualization, use data art
Some thing interesting about game, make everyone happy.
We are working to build community through open source technology. NB: members must have two-factor auth.
Open source projects and samples from Microsoft.
Google ❤️ Open Source for everyone.
Alibaba Open Source for everyone
Data-Driven Documents codes.
China tencent open source team.