Related Issues (20)
- Wrong difficulty/starting resources for many Campaign Scenarios HOT 5
- Increase height of creatures right click window in castles/well HOT 1
- Adventure map, sound of the horse's hooves continues after the horse has reached its destination HOT 4
- Adventure map, there is a slowdown before the window opens in some places HOT 8
- Combat screen, creature animation freeze during movement at start of combat HOT 4
- Adventure map, hero's predefined path over several days changes after the hero has reached his destination HOT 1
- AI spell usage in "I take you with me" case HOT 6
- Ability to use a different font HOT 2
- Executable game file extractor, please HOT 1
- Double cursor while playing on MacBook HOT 1
- Passability bug with trees HOT 7
- Castle screen, upgraded and regular mausoleums have different alignment HOT 1
- AI heroes must be able to jump into uncovered fog while using Dimension Door HOT 2
- Battle screen, auto combat disabling dialog refers to "battle", not "combat HOT 8
- Archery skill, missing description for shooting without obstacle penalty
- Sorceress castle, Rainbow sprite enhancement HOT 1
- Sorceress town screen, fixing sky flaws HOT 2
- Combat, functioning of genie ability and damage display HOT 2
- Combat screen, the paladin troop corpse sprite is displayed over the bone dragon troop creature count indicator
- Crash when selecting Roland hero in final Roland campaign map and he has empty carry over army HOT 10
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