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ray-tracing's Issues

Create datastructure to minimize intersection tests

Implement a data structure to minimize intersection tests.

  1. Create bounding boxes for objects.
  2. Implement Oct tree structure that holds objects + functionality for adding objects.
  3. Intersection test in Oct tree.

Memory leaks.

Make freeing memory more robust.

  • e.g. delete on an already freed pointer.
  • e.g each objects need it's an new pointer to the same material.

Multithreading rendering

Ray tracing is relative easy to multithread. We can divide the image in chunks and render each chunk on a different thread.

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