Comments (3)
Hi, do you use the library from GDMP-demo, from action artifacts, or building from source? If you are building from source, could you try out the library from action artifacts to see if it makes the difference?
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This works event with 4.2.2. I tried to build from scratch but don't know what was the problem then. Is there a way to speedup the startup?
from gdmp.
This works event with 4.2.2. I tried to build from scratch but don't know what was the problem then. Is there a way to speedup the startup?
Since you are building from source, could you try appending --type release
to the build command?
./build.py desktop --type release
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Related Issues (17)
- Windows support HOT 17
- Building to web and Mac? HOT 2
- Support the new Face blendshapes graph HOT 6
- Update to the latest Godot-cpp to keep up with the latest GDExtension? HOT 1
- Errors in setup.py HOT 3
- GDExtension C# bindings made possible by Godot 4.2 Beta 1 HOT 3
- error on build script: " Repository '@hedron_compile_commands_pip' is not defined" HOT 3
- Unable to build from source HOT 11
- Camera Helper not working on iOS HOT 3
- Segmentation fault when loading the library if certain module of the editor is system-provided
- Adding MediaPipeHolisticLandmarker to MediaPipe v0.10.13 HOT 14
- v0.5 Roadmap
- Problem with building on Linux HOT 3
- Build GDMP AAR HOT 2
- Deleting a graph will mess with Godot rendering HOT 1
- Tutorial request HOT 4
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