Giter VIP home page Giter VIP logo

kraut's Introduction

Kraut

Kraut is a program to procedurally generate plants, especially trees. Through a set of parameters you specify how a tree is supposed to grow. Various different, but similar trees can be generated from the same specification. Additionally there is a manual editing mode, which allows to easily paint branches by hand, such that very unique trees can be created.

General Feature Set

  • Procedural growth of branches and fronds.
  • Easily create thousands of variations from the same tree specification.
  • Interactive WYSIWYG editor.
  • Undo / Redo system.
  • Export Meshes to OBJ, FBX or custom format.
  • "Leafcard" mode to easily create textures which can be used to represent entire branches. This enables you to create highly detailed looking trees without many polygons.
  • Exported leafcard textures are automatically processed to be well suited for mipmap creation.
  • Automatic computation of up to five level-of-detail meshes with much reduced polygon counts.
  • LODs include Impostor and Billboard mode.
  • Many tweakable options to get the best quality out of level-of-detail meshes.
  • Manual editing mode that allows to easily paint unique branches exactly as desired.
  • On manually created branches additional procedural branches may be grown.
  • "Physical Simulation" mode: Branches will try to grow around obstacles, such as other branches or additional objects that can be loaded from OBJ files. This allows to create a tree that shall fit perfectly into some corner of a game level.
  • Several sample trees and sample leafcards included.

License

Tree-meshes generated with Kraut Tree Creator can be used free of charge for both commercial and non-commercial projects. However, it would be nice if you let us now about it and also to mention Kraut in your application's credits.

Screenshots

img img img img img img img img img img img img

kraut's People

Contributors

jankrassnigg avatar

Stargazers

 avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar

Watchers

 avatar  avatar  avatar  avatar

kraut's Issues

Assertion crash when viewing non-full mesh LoD levels (Beta 3 release)

Hi, I was wondering if you still work on this? I rediscovered it a little while ago (I remember it from years ago on gamedev.net) and downloaded the Beta 3 release. Works pretty well, except that when viewing any LoD level that is not Full Mesh it crashes with an assert:

Expression: false
Function: "AE_NS_GRAPHICS::aeShaderManImpl::FindUsedUniforms"
File:
"D:\GitHub\Kraut\Code\Engine\KrautGraphics\ShaderManager\Uniforms.cpp"
Line: 580
Message: "Uniform has unknown Type 0"

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    ๐Ÿ–– Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. ๐Ÿ“Š๐Ÿ“ˆ๐ŸŽ‰

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google โค๏ธ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.