jankrassnigg / kraut Goto Github PK
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License: GNU General Public License v3.0
Kraut is a program to procedurally generate plants, especially trees.
License: GNU General Public License v3.0
Hi, I was wondering if you still work on this? I rediscovered it a little while ago (I remember it from years ago on gamedev.net) and downloaded the Beta 3 release. Works pretty well, except that when viewing any LoD level that is not Full Mesh it crashes with an assert:
Expression: false
Function: "AE_NS_GRAPHICS::aeShaderManImpl::FindUsedUniforms"
File:
"D:\GitHub\Kraut\Code\Engine\KrautGraphics\ShaderManager\Uniforms.cpp"
Line: 580
Message: "Uniform has unknown Type 0"
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