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psx-engine's Introduction

PSX-Engine

My own attempt of an engine having for a base the code taught in the book "Game programming in C++" (Eventually is going to end up pretty different)

TO-DO LIST

  • Reordenar los archivos en una mejor jerarquía de folderes/archivos
  • Limpiar el código y comentar lo necesario
  • Crear y usar alocadores más especializados para su uso en el engine
  • Arreglar el sistema de UI Ahora usaremos DearImgui para manejar interfaces in game y en el editor
  • Automatizar la serialización de componentes/actores
  • Serialización en binario
  • Usar bounding volume Hierarchy para la detección de colisiones
  • Crear un editor para el engine usando DearImgui
  • Mejorar la camara quizás

psx-engine's People

Contributors

dio12334 avatar jeanpaulht avatar

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