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jliljebl avatar jliljebl commented on July 30, 2024 2

I think I'll give a go to do a plugin using downloadable resources, e.g. KDEnlive has something like this available. When we have the machinery working, adding new plugins using different resources will be trivial.

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dvdlvr avatar dvdlvr commented on July 30, 2024 1

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jliljebl avatar jliljebl commented on July 30, 2024 1

There is the Fluxity Plugin API for creating Generators described here: http://jliljebl.github.io/flowblade/webhelp/fluxity.html

This is geared towards media creation by rendering and may or may not be suitable for your use case.

We also provide a simple development tool for creating Fluxity Plugins that can be accessed Tools -> Generator Script Editor from app menu.

If your use case is simply to connect to internet, download some assets and then create media using those, then that should be possible, but GUI will likely freeze occasionally because the init_script() isn't async in any way, but there is probably way to fix that. Actually I think that downloading stuff from internet should be in init_render() because that taking time can be made to not freeze GUI quite easily I think.

You can also propose extensions to Fluxity API to better suit your use case.

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vicentecarro avatar vicentecarro commented on July 30, 2024

@dvdlvr Thanks, but my time is very limited, it woudln't be wise to cmmit to do anything like finishing a plugin system.
But @jliljebl that fluxity seems interesting. The a-synchronicity could be a pain. And I understand that there is not signal system that could be used to workaround this. But anyway, worse case scenario it could be done in pairs of scripts with launchers (of the AI generation) and receivers (of the resulting footage from some location). I'll give a look to that documentation. Thanks.

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