Comments (4)
Do you have full screen status bar enabled by the chance? I.e. like this:
Presumably, some kind of patch shadow going below screen, which is leading to screen buffer overflow. But Windows survives it somehow.
from international-doom.
A-ha, confirmed, something from full screen status bar goes out of screen bounds:
Thread 1 received signal SIGSEGV, Segmentation fault.
0x00007ff7d834aa8d in V_DrawShadowedPatch (x=270, y=192, patch=0x3e91390)
at D:/JN/Programs/MSYS/home/Julia/international-doom/src/v_video.c:390
#0 0x00007ff7d834aa8d in V_DrawShadowedPatch (x=270, y=192, patch=0x3e91390)
at D:/JN/Programs/MSYS/home/Julia/international-doom/src/v_video.c:390
#1 0x00007ff7d83a6a89 in DrawFullScreenStuff ()
at D:/JN/Programs/MSYS/home/Julia/international-doom/src/heretic/sb_bar.c:1440
#2 0x00007ff7d83a4dda in SB_Drawer ()
at D:/JN/Programs/MSYS/home/Julia/international-doom/src/heretic/sb_bar.c:836
#3 0x00007ff7d8355c01 in D_Display ()
Interestingly, it does not happen on 1x resolution.
from international-doom.
Confirmed fixed, thanks!
from international-doom.
Patch clipping issue has been fixed, but this is not over yet. I'm not happy about how Blasphemer's health vial is drawing. The problem is - status bar health vial is taking sprite offsets into account, and such offsets were polished for original Heretic. Thus, I need to draw such patch slightly different way: by not taking sprite offsets into account.
from international-doom.
Related Issues (20)
- Feature request (maybe): Fade animations HOT 16
- [Feature] Hexen: Brightmaps for "glitter bridge" sprites HOT 7
- [Feature] Inter-Hexen: Customizable savegame path HOT 1
- Hexen sfx attenuatian axis HOT 4
- [Bug] Inter-Hexen: Can't save HOT 9
- Heretic: secret/exit linedef colour inconsistencies. HOT 1
- [Feature] Inter-Hexen: Autoload support for hexdd.wad HOT 2
- [Bug] Inter-Hexen: Key mappings reset when playing Deathkings HOT 14
- [Feature] Inter-Doom: Extended autoload support HOT 5
- Hexen: demo-safe fix for flechette throwing in tall sectors 🍾 HOT 1
- KdiKdizd Demo desync HOT 13
- [Feature] Global MAPINFO support HOT 12
- Hexen: crash on load game after death HOT 15
- Hexen: load game on death prefers manual saves over start-of-level saves HOT 2
- Gameplay features/default skill level option not highlighted. HOT 5
- Doom: blinking Tower of Babel HOT 4
- Play Freedoom with DOOM assets. HOT 11
- Make "mark secret sectors" show revealed secrets HOT 7
- add '-shotdir' command line parameter HOT 2
Recommend Projects
-
React
A declarative, efficient, and flexible JavaScript library for building user interfaces.
-
Vue.js
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
-
Typescript
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
-
TensorFlow
An Open Source Machine Learning Framework for Everyone
-
Django
The Web framework for perfectionists with deadlines.
-
Laravel
A PHP framework for web artisans
-
D3
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
-
Recommend Topics
-
javascript
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
-
web
Some thing interesting about web. New door for the world.
-
server
A server is a program made to process requests and deliver data to clients.
-
Machine learning
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
-
Visualization
Some thing interesting about visualization, use data art
-
Game
Some thing interesting about game, make everyone happy.
Recommend Org
-
Facebook
We are working to build community through open source technology. NB: members must have two-factor auth.
-
Microsoft
Open source projects and samples from Microsoft.
-
Google
Google ❤️ Open Source for everyone.
-
Alibaba
Alibaba Open Source for everyone
-
D3
Data-Driven Documents codes.
-
Tencent
China tencent open source team.
from international-doom.