Comments (5)
Miss International will enlighten us and we will follow 😀
from international-doom.
It is one of those where to start, where to end topics. The both Sigil for example are not official,
but from one person who made the official DOOM. So it is not the same unofficial as when i would release a map.
The other side is, with Slade3 i could integrate everything i wanted in pwads all those years.
But i would appreciate it too when the most popular wads get autoload status, when there is content that can be autoloaded.
from international-doom.
I mean, with a decent launcher like DoomRunner it is not a problem to load stuff like widescreen assets on demand.
Regarding the Master Levels, I made some custom fixes for myself which automatically add level names etc via DEHACKED, so autoload support like in Crispy for those would be handy.
I understand and totally accept if Julia doesn't want to completely adopt the Crispy scheme, but since we opened the door with Hexen DK, I think it's only logical to take this step. Actually, I was rather surprised Chex 2 didn't work.
The Sigils (and the upcoming Hellion) I would categorize as edge cases. Many consider them official since they are made by Romero, but technically they are PWADs like any other made by the community. I mean, I wouldn't mind if they were supported as well. Widescreen assets for them have been made, too. And one could autoload the commercial music wads, too.
from international-doom.
Doomrunner is an option, sure.
For those who have a shortcut with Inter-DOOM.exe the autoload option is fine. Pwads can be loaded per drag&drop onto that shortcut.
I am using Inter-Heretic and Inter-Hexen like that. Hexen in widescreen without widescreen assets looks really weird, because of the cut weapon-sprites and HUD. The Hexdd autoload was the cherry on top to use the correct titlepic.
And yeah, SIGIL music could be autoloaded too. But i can integrate the music in the wad, too, what i have done. But Not everybody knows how to handle Slade3 or wants to use Doomrunner.
In the end Julia has to decide and i agree, that not every wad should generate a folder, because after some time and many wads this could be a really mess in the autoload folder.
from international-doom.
I'd say Chex Quest 2 and NRFTL are realistic requests. The rest is up to Miss International. ;)
from international-doom.
Related Issues (20)
- Feature request (maybe): Fade animations HOT 16
- [Feature] Hexen: Brightmaps for "glitter bridge" sprites HOT 7
- [Feature] Inter-Hexen: Customizable savegame path HOT 1
- Hexen sfx attenuatian axis HOT 4
- [Bug] Inter-Hexen: Can't save HOT 9
- Heretic: Crash trying to run Blasphemer HOT 4
- Heretic: secret/exit linedef colour inconsistencies. HOT 1
- [Feature] Inter-Hexen: Autoload support for hexdd.wad HOT 2
- [Bug] Inter-Hexen: Key mappings reset when playing Deathkings HOT 14
- Hexen: demo-safe fix for flechette throwing in tall sectors 🍾 HOT 1
- KdiKdizd Demo desync HOT 13
- [Feature] Global MAPINFO support HOT 12
- Hexen: crash on load game after death HOT 15
- Hexen: load game on death prefers manual saves over start-of-level saves HOT 2
- Gameplay features/default skill level option not highlighted. HOT 5
- Doom: blinking Tower of Babel HOT 4
- Play Freedoom with DOOM assets. HOT 11
- Make "mark secret sectors" show revealed secrets HOT 7
- add '-shotdir' command line parameter HOT 2
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from international-doom.