Comments (3)
Please see #7 or https://github.com/KeenSoftwareHouse/SpaceEngineers#common-issues and let me know if changing value in global.props or user.props helped
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nope, it doesn't help, it's only this file ... if you compare
Sources\SpaceEngineers\Content\Data
with
steamapps\SpaceEngineers\Content\Data\
you see audio.sbc is different, rest is same.
if you launch build and debug you can see 3 folders are linked into
Sources\SpaceEngineers\Content
it's data, particles, effects2, rest is linked to game folder (which i have set in user.props)
i think you have uploaded into repo version of audio.sbc from upcoming release, but without sound files
DEFINITION_ERROR: , in file: E:\Sources\GitHub\SpaceEngineers\Sources\SpaceEngineers\bin\x86\Content\Data\Audio.sbc
Unable to find audio file: 'RealWepPlayRifleImpMetal', 'REAL\IMP\RealWepPlayRifleImpMetal3d01.wav'
but there are others missing, not just this one.
looks like all missings sounds should be in
REAL\IMP\ folder, which is present, but doesn't contain any wav file in either content directory (game or repo)
from spaceengineers.
seems problem is related to VS2015, on VS2013 if i go trough all audio.sbc errors(asserts), game launches.
on VS2015, after i ignore all asserts debug mode just freezes.
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