Giter VIP home page Giter VIP logo

Comments (5)

jeremyg-lunarg avatar jeremyg-lunarg commented on July 23, 2024 1

I'm not even sure if I would take on the work of implementing such a layer (it wouldn't be an easy task) so I'm rather asking out of curiosity, but: Would you be open to taking/reviewing a pull request if someone actually implemented this kind of extension layer ?

Yes, I'd gladly take a pull request if the code works on the platforms we support for the sync2 layer (windows, android, linux) and there are some unit test included.

from vulkan-extensionlayer.

jeremyg-lunarg avatar jeremyg-lunarg commented on July 23, 2024

Sorry for the delay. It seems like it would be feasible to implement but I'm not sure anyone has looked at it in more detail than you have. One thing to keep in mind is that all the renderpass stuff was added to Vulkan to improve performance on mobile tiled rendering GPUs. It might concern some folks if we're encouraging developers towards a non-optimal path.

from vulkan-extensionlayer.

James2022-rgb avatar James2022-rgb commented on July 23, 2024

Thanks.

I really only had use cases in mind where on-chip multipass rendering leveraging multiple-subpass render passes for TB(D)R is not an absolute requirement for performance.

Unlike desktop GPUs that tend to get regular driver updates, many Android devices are stuck on 1.0/1.1 where they won't receive any OTA driver update until the end of time, which is where such an extension layer might come in handy for running future apps written with VK_KHR_dynamic_rendering support in mind.

Regarding dynamic rendering and TB(D)R, an interesting merge request was submitted to mesa which implements VK_KHR_dynamic_rendering for turnip (Vulkan driver for Adreno).
On a related note: many drivers (barring mobile) on mesa seems to be moving towards implementing VK_KHR_dynamic_rendering only, relying on common code path across the driver stack to implement regular render pass on top of it.

from vulkan-extensionlayer.

James2022-rgb avatar James2022-rgb commented on July 23, 2024

I'm not even sure if I would take on the work of implementing such a layer (it wouldn't be an easy task) so I'm rather asking out of curiosity, but:
Would you be open to taking/reviewing a pull request if someone actually implemented this kind of extension layer ?

from vulkan-extensionlayer.

James2022-rgb avatar James2022-rgb commented on July 23, 2024

Thanks - that clears it up for now !

from vulkan-extensionlayer.

Related Issues (20)

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. 📊📈🎉

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google ❤️ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.