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juan-lunarg avatar juan-lunarg commented on July 3, 2024

@spencer-lunarg I'm not very familiar with Android usage. Do you have advice?

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spencer-lunarg avatar spencer-lunarg commented on July 3, 2024

So I am going to argue that unless we messed up the way the layer is hooked up, this is not a Vulkan-ExtensionLayer issues.

since the layer isn't globally visible.

I guess I am not sure what that means, if you are packaging the layer with your app (in the same APK) when you run the app (to capture it) it should be visible

How are you enabling the extension in your app? If you are explicit enabling it at VkInstance creation time, I am not sure why RenderDoc would not be able to see it when it runs

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GPUCode avatar GPUCode commented on July 3, 2024

this is not a Vulkan-ExtensionLayer issues

I guess that's true but I asked the same question on the renderdoc side and didn't receive a concrete answer. Also since the layer is supported on android there should be a method to perform renderdoc captures even on rooted devices only.

if you are packaging the layer with your app (in the same APK) when you run the app (to capture it) it should be visible

This is what I'm doing (put the compiled layer library in jniLibs). Renderdoc doesn't see it

If you are explicit enabling it at VkInstance creation time, I am not sure why RenderDoc would not be able to see it when it runs

I'm adding the layer name in ppEnabledLayerNames not sure if there's a more explicit way.

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spencer-lunarg avatar spencer-lunarg commented on July 3, 2024

I guess that's true but I asked the same question on the renderdoc side and didn't receive a concrete answer.

Is this a public issue you asked, can you link it, or if it was a private message put the response here, it might be a valid answer, just might assume more deeper understanding of the Android Layer system

I'm adding the layer name in ppEnabledLayerNames not sure if there's a more explicit way.

That is the explicit way, just making sure!

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juan-lunarg avatar juan-lunarg commented on July 3, 2024

Closing due to inactivity. If more assistance is needed please visit the vulkan discord.

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