Giter VIP home page Giter VIP logo

Comments (4)

lunarpapillo avatar lunarpapillo commented on June 25, 2024

The latest SDK build still shows issues: http://erusea:8080/view/Manual/job/manual-sdk/529/console

WARNING: generated BOM C:\j\msdk\vulkantest-results\bom\qt-repo-BOM.txt added entries not in reference BOM C:\j\msdk\build\Vulkan-SDK-Packaging\repo\SDK_creation\Windows\qt-repo-BOM.txt:
+ CoreSDK,Bin\VkLayer_khronos_shader_object.dll
+ CoreSDK,Bin\VkLayer_khronos_shader_object.json
+ CoreSDK,Bin\VkLayer_khronos_shader_object.pdb
+ CoreSDK,Include\vulkan\vulkan_extension_inspection.hpp
+ CoreSDK,Lib\VkLayer_khronos_shader_object.lib
+ CoreSDK32,Bin32\VkLayer_khronos_shader_object.dll
+ CoreSDK32,Bin32\VkLayer_khronos_shader_object.json
+ CoreSDK32,Bin32\VkLayer_khronos_shader_object.pdb

I observe that VkLayer_khronos_shader_object.lib is still being shipped (I suspect it was overlooked in the earlier fix.

I also note that the 32-bit install target still ships VkLayer_khronos_shader_object, though it's not supposed to; see the SDK design document at https://docs.google.com/document/d/14HULgqYy4k3-UDRKbUr_jWQcRGX4RGPN05iLoz0jSB0 . In the interest of keeping install control at the repository level, that means this repository must not ship the VkLayer_khronos_shader_object files in a 32-bit build.

from vulkan-extensionlayer.

juan-lunarg avatar juan-lunarg commented on June 25, 2024

I observe that VkLayer_khronos_shader_object.lib is still being shipped (I suspect it was overlooked in the earlier fix.

I just checked the build logs from github actions:

https://github.com/KhronosGroup/Vulkan-ExtensionLayer/actions/runs/4690667744/jobs/8314079421
https://github.com/KhronosGroup/Vulkan-ExtensionLayer/actions/runs/4690667744/jobs/8314079208

No .lib files are being installed. I cannot reproduce that.

I also note that the 32-bit install target still ships VkLayer_khronos_shader_object, though it's not supposed to; see the SDK design document at https://docs.google.com/document/d/14HULgqYy4k3-UDRKbUr_jWQcRGX4RGPN05iLoz0jSB0 . In the interest of keeping install control at the repository level, that means this repository must not ship the VkLayer_khronos_shader_object files in a 32-bit build.

Sure but why?

from vulkan-extensionlayer.

juan-lunarg avatar juan-lunarg commented on June 25, 2024

Just had Karen explain to me the rational. I have a new PR up that will remove 32 bit support.

from vulkan-extensionlayer.

lunarpapillo avatar lunarpapillo commented on June 25, 2024

Sure but why?

We debated in an SDK planning video meeting the need for 32-bit. Recalling my notes, the general thoughts went (:heavy_plus_sign: marks arguments for 32-bit support, :heavy_minus_sign: marks arguments against):

  • ➕ we ship 32-bit for everything else
  • ➕ we believe there are 32-bit applications still under active development who cannot or will not make the jump to 64-bit
  • ➖ it's unlikely a 32-bit application still in active development would want to completely revise their pipeline and shader structure to use this new object
  • ➖ if we ship 32-bit once, we have to ship 32-bit forever

IIRC, we decided to ship 64-bit only for now, and reconsider if and when someone complains.

from vulkan-extensionlayer.

Related Issues (20)

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. 📊📈🎉

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google ❤️ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.