Comments (3)
Hi!
This is indeed somewhat unsolved at the moment. If you take a volumetric video with the Azure Kinects and Temporal Hardware Sync enabled, you should get a video that runs mostly perfectly on time (no dropped frames). If you do some "analoge" syncing, like clapping your hands, and then adjusting the audio clip manually, you should have pretty nicely synced recordings. Especially for short clips (<3 minutes) this should work reasonably well.
Could this maybe help you?
from livescan3d.
Hi,
Thanks for your insights! Just to confirm, when you mention "clapping hands," you're referring to the method of creating a loud clap sound at the beginning of our recording sessions, correct? This sound serves as a manual synchronization point for aligning the color and depth video tracks with the audio, right?
Looking forward to your confirmation or any further advice you might have.
from livescan3d.
Hey! Yes that's exactly what I meant :)
Official audio support will come eventually, but I wouldn't count on it in the next time!
from livescan3d.
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from livescan3d.