Matthew Santiago's Projects
:wavy_dash: Common Lisp language server provider extension using cl-lsp for coc.nvim
Comparatively fine-tuning pretrained BERT models on downstream, text classification tasks with different architectural configurations in PyTorch.
Safe OpenGL wrapper for the Rust language.
Godot Engine – Multi-platform 2D and 3D game engine
My solutions to HackerRank as I solve them. For educational purposes only! Plagiarism won't help you learn
Open Source Point of Sales System (originally designed for FAAC: YCCM Cafe)
Tetris implemented with Java's AWT library
Build a Jekyll blog in minutes, without touching the command line.
A toy real-time rendering engine with Metal as the backend.
Models built with TensorFlow
☁️📦 Nextcloud packaged as a snap
Open Source Computer Vision Library
Tutorials for Piston
Repository hosting code for the "Getting Started With NodeJS, Express and Postgres Using Sequelize" blogpost.
A small project exploring reactive programming with NASA's API
A simple CPU-based renderer
A simple CPU-based raytracer!
A Rust implementation of the famous Git version control system
A REST API that wraps a BERT model trained for detecting the stance on a particular topic from a body of text
Rust based software rasterizer project.
stb single-file public domain libraries for C/C++