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wiki's Issues

need information about rules

i want to change the rule in server but there is no information about what to put in after config
i want to enable core overflow in server

Add ranking information to wiki

The other day, I was wondering how the ranking system worked (after a core launch), but couldn't find any docs (I was finally pointed to Stats.java#L102 ). If this is can be added manually, I could add it, but I'm not sure which wiki page would be best.

nonexistent descriptions

I've noticed a lot of "Unknown... "in the descriptions of objects in the wiki, should i just edit directly from the Mindustry repo (seeing as descriptions are imported from there) or shoud I edit them here?

Problem with maps added by mod

Hi, I'm having a problem when I change the loadout and the requirements on script. The game just ignore my changes and it don't release the waves on campaign. Could you help me to find out what is going on?
2020-09-26 (2)

2020-09-26
2020-09-26 (1)

Rainstorm is used as an example

If you scroll through the modding types, you will notice that LaserTurret uses my Rainstorm turret as an example.
Rainstorm is 1,129 lines long.
...maybe make it not post any files above a certain size?

Screenshot_20210926-164835

Make OOP in logic

Like classes and namespaces. Umm, maybe you can leave the namespaces. But do classes

modding section

so i was looking into the modding section of the game, and decided to mess around and have a look, ive made a item with a minable ore, and while looking at it some things just dont make sense like the cost flag, if there somewhere where i can read up on it and then i might do some wiki page stuff

Show internal IDs of blocks

Items have internal IDs displayed on the wiki, so why not blocks? Some blocks have unclear internal names like the large walls (copperWallLarge, scrapWallHuge, etc.) so it would be easier if it displayed the block's name instead of having to dig into the games' code.

does anyone know where the full stylesheet is?

does anyone know if there is another stylesheet? i've found the style.css but it doesn't contain all of the css code.

I was trying to add some fade-opacity on hover effects to the sidebar

D:

Some suggestions

Some thoughts on wiki navigation:

  • make categories folded by default - it annoys to scroll all the way down to some entries.

  • when viewing entry add an anchor to it's link on navbar and unfold it's category - same reason as above, annoyed to scroll to view entries from same category.

  • make entry text in navbar span two lines so it's aligned with entry icon. Below is a screenshot with two misaligned entries:
    image

RTFM mod not working, suggestion to remove the mentions from the Wiki.

The mod RTFM (DeltaNedas/rtfm) doesn't show the menu and the manual can't be accessed through the main menu.
There's an open issue for that: deltanedas/rtfm#35
Can confirm that I can't get to RTFM with that mod.

Quoting the Wiki:

How do I get the in-game manual?

There is a more comprehensive in-game manual mod that goes into detail for instructions and variables available at DeltaNedas/rtfm.

https://mindustrygame.github.io/wiki/logic/0-introduction/#why-is-everyone-rude-in-logic-on-the-discord:~:text=There%20is%20a%20more%20comprehensive%20in%2Dgame%20manual%20mod%20that%20goes%20into%20detail%20for%20instructions%20and%20variables%20available%20at%20DeltaNedas/rtfm.

Clicking the pencil to edit a wiki page redirects to 404

When I click on the pencil icon on a page, it doesn't send me to the right place to edit it. In this example, clicking the pencil sends me to https://github.com/MindustryGame/wiki/edit/master/docs/blocks/168-steam-generator.md . This produces a 404 error. Instead, it should send me to https://github.com/MindustryGame/wiki/blob/gh-pages/blocks/168-steam-generator/index.html or something like that.

EDIT: looks like things have changed since I last edited the wiki for v5. Is there any way to edit and add info to the pages anymore now that you are using html instead of markdown?
screenshot

How do I add information to pages that are based off templates?

To start off, I'm kind of a noob to GitHub/the game wiki/things like that. I was hoping to add more information on the power generators (e.g., "combustion generators work at 115% efficiency when you put spore pods in them").

However, the bottom of each md file in wiki/docs says (WARNING: Do not modify the text above. It is automatically generated every release.) What is the best way to add information to these pages?

Adding wave reached requirements to zone infor

I found myself often in the situation where I have forgotten which wave I needed to reach to unlock the next zone. There is no ingame way to check this, and googling brings me to this wiki which frustratingly does not contain this info. If it si wanted, I will open a PR today that adds this info.

"Grammar" error on wiki

The following page https://mindustrygame.github.io/wiki/modding/5-types/#Liquid has an error:
0-1, 0 is completely inflammable, anything above that may catch fire when exposed to heat, 0.5+ is very flammable.
"Inflammable" means extremely flammable, it should be changed to "not flammable".
I would have made a pr, but when I looked through the code, I saw that the source containing this error was coming from $allTypes. I couldn't find where that was implemented.

add labels

it's possible to use labels for jump statements. this is very useful and should be included in the documentation.
example code:

ubind @flare
set baseUnit @unit
label1:
ubind @flare
op add count count 1
jump label1 notEqual @unit baseUnit
print count
printflush message1 
set count 0

including item list rather than copy/paste

could you include the items list with a bit of code rather than copy/pasting it into every page?
something like this:

<!DOCTYPE html>
<html>
<head>
<script src="https://ajax.googleapis.com/ajax/libs/jquery/3.4.0/jquery.min.js">
$(
function() {
$("#includeContent").load("itembar.htm");
});
</script>
</head>
<body>
<p>i is p element</p>
<div id="includeContent"></div>
</body>
</html>

it may be useful if new items are added, as it saves completely re-writing every file.
i made an issue bc i am nobody to tamper with code like this

Launch pad and large launch pad missing

The launch pad and large launch pad are missing from blocks/effects. You can see material pages linking to them as "Used to build" where they have an icon but no destination pages.

Are these being missed by the auto generator?

Disabling music doesn't work ?

I turned music down to 0, but it won't stop playing. Putting it on maximum makes it go up, but 0 doesn't seem like it's possible ?

Zones

Zones need autogenerated pages, complete with minimap, rules, resources, etc.

Where to add more description to units?

I think the Units section needs some love. For example there's no way to find out what unit gets created when you upgrade a unit.

I would like to contribute to that, but I don't know how to override the description (it seems generated?). I don't want to remove the useful infos like the stats box and the in-game description, I just want to add.

Anyone mind guiding me a bit? Thanks!

"Produced in" list is incorrect for most liquids

Water, slag and oil have some buildings shown in "Produced in" list that they aren't actually being produced in.
Water has oil extractor, slag has water & oil extractors and oil has water extractors.

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