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basalt-2022-behavioural-cloning-baseline's Issues

Minecraft process finished unexpectedly. There was an error with Malmo.

SLF4J: Failed to load class "org.slf4j.impl.StaticLoggerBinder".                                                                                                  
SLF4J: Defaulting to no-operation (NOP) logger implementation                                                                                                     
SLF4J: See http://www.slf4j.org/codes.html#StaticLoggerBinder for further details.                                                                                
[18:32:47] [Render thread/INFO]: Environment: authHost='https://authserver.mojang.com', 
accountsHost='https://api.mojang.com', sessionHost='https://sessionserver.mojang.com', 
servicesHost='https://api.minecraftservices.com', name='PROD'                                                                                        
[18:32:49] [Render thread/ERROR]: Failed to verify authentication!                                                                                                
[18:32:49] [Render thread/INFO]: Setting user: Player998                                                                                                          
[18:32:49] [Render thread/INFO]: Backend library: LWJGL version 3.2.2 SNAPSHOT                                                                                   
 ---- Minecraft Crash Report ----                                                                                                                                  
// Who set us up the TNT?                                                                                                                                                                                                                                                                                                           
Time: 10/11/22 6:32 PM                                                                                                                                            
Description: Initializing game                                                                                                                                                                                                                                                                                                      
java.lang.IllegalStateException: Failed to initialize GLFW, errors: GLFW error during init: [0x10008]139673546583616                                                      
at com.mojang.blaze3d.platform.GLX._initGlfw(GLX.java:80)                                                                                                        
 at com.mojang.blaze3d.systems.RenderSystem.initBackendSystem(RenderSystem.java:586)                                                                              
at net.minecraft.client.Minecraft.<init>(Minecraft.java:406)                                                                                                      
at net.minecraft.client.main.Main.main(Main.java:154)                                                                                                                                                                                                                                                                                                                                                                                                                                         
A detailed walkthrough of the error, its code path and all known details is as follows:                                                                          
 ---------------------------------------------------------------------------------------                                                                                                                                                                                                                                             
-- Head --                                                                                                                                                        
Thread: Render thread                                                                                                                                             
Stacktrace:                                                                                                                                                               
at com.mojang.blaze3d.platform.GLX._initGlfw(GLX.java:80)                                                                                                         
at com.mojang.blaze3d.systems.RenderSystem.initBackendSystem(RenderSystem.java:586)                                                                               
at net.minecraft.client.Minecraft.<init>(Minecraft.java:406)                                                                                                                                                                                                                                                                
-- Initialization --                                                                                                                                              
Details:                                                                                                                                                          
Stacktrace:                                                                                                                                                               
at net.minecraft.client.main.Main.main(Main.java:154)                                                                                                                                                                                                                                                                       
-- System Details --                                                                                                                                              
Details:                                                                                                                                                                  
Minecraft Version: 1.16.5                                                                                                                                         
Minecraft Version ID: 1.16.5                                                                                                                                      
Operating System: Linux (amd64) version 4.4.0-19041-Microsoft                                                                                                     
Java Version: 1.8.0_342, Private Build                                                                                                                            
Java VM Version: OpenJDK 64-Bit Server VM (mixed mode), Private Build                                                                                             
Memory: 92854456 bytes (88 MB) / 957874176 bytes (913 MB) up to 3817865216 bytes (3641 MB)                                                                        
CPUs: 8                                                                                                                                                           
JVM Flags: 1 total; -Xmx4G                                                                                                                                        
Launched Version: ~~NULL~~                                                                                                                                        
Backend library: LWJGL version 3.2.2 SNAPSHOT                                                                                                                     
Backend API: NO CONTEXT                                                                                                                                           
GL Caps:                                                                                                                                                          
Using VBOs: Yes                                                                                                                                                  
 Is Modded: Very likely; Jar signature invalidated                                                                                                                 
Type: Client (map_client.txt)                                                                                                                                     
CPU: <unknown>                                                                                                                                           
 #@!@# Game crashed! Crash report saved to: #@!@# /home/vedikasrivastava/anaconda3/envs/minerl/lib/python3.7/site-packages/minerl/MCP-Reborn/./crash-reports/crash-2022-10-11_18.32.50-client.txt                                                                                                                                                                                                                                                                                                                                                                                                                                                                        

Minecraft process finished unexpectedly. There was an error with Malmo.       

can someone pls help me understand what is causing this error

Broken Pipe

i get a broken pipe error (called by multiprocessing/connection.py)
BrokenPipeError: [Errno 32] Broken pipe
occurs when MAX_BATCHES reaches its limit
i think it occurs on 'behavioural_cloning_train' function when the following is called:
if batch_i > MAX_BATCHES:
break
do u have a suggestion to fix it?

Error (exit code 1): Inference failed

Hello - I am trying to upload this behavioural-cloning-baseline without any modifications to AICrowd to see if it works, but I keep getting this error "inference failed" without further error descriptions.

image

I have followed the instructions in https://github.com/minerllabs/basalt_2022_competition_submission_template/ but changing the github repository to be this one instead of the submission template. When I tried the same with the submission template it worked so this probably has something to do with the differences between the submission template and this repo.

Could you direct me please to how I can diagnose this problem further?

failure to unzip the dataset

on ubuntu 20.04 unzipping the dataset (i selected all files and clicked download) results in a 6.4gb zip file that appears corrupted:

$ unzip -t data/OneDrive_1_7-31-2022.zip 
Archive:  data/OneDrive_1_7-31-2022.zip
warning [data/OneDrive_1_7-31-2022.zip]:  2068632925 extra bytes at beginning or within zipfile
  (attempting to process anyway)
error [data/OneDrive_1_7-31-2022.zip]:  start of central directory not found;
  zipfile corrupt.
  (please check that you have transferred or created the zipfile in the
  appropriate BINARY mode and that you have compiled UnZip properly)

Any alternative download link for basalt dataset?

I'm trying to follow the instruction, but the download from Office365 takes too long and always has some errors, making it impossible to complete for me.
Is there a chance you could provide an alternative download link or something?

GLFW error 65543

image

can someone pls help me with this, i have already updated all the drivers yet i keep receiving this same error.

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