Comments (1)
Looks like 61afd65 and 6641c84 fixed this. When the Activity/UIView context gets destroyed (e.g. react native reload from Metro) the Nearby API stops publishing and subscribing, and destroys the underlying opened bluetooth connections.
I could still implement onHostPause
and onHostResume
to disconnect and reconnect any Nearby operations on android, but I think the Nearby API already does this automatically (it has the Activity Context, so from there it should listen to lifecycle events, maybe even onHostDestroy
so there's no need to unsubscribe/unpublish at all..?)
61afd65#diff-a1f54351890cd1832203a6e73ba3dc9fR260-R268
As long as the user unsubscribes/unpublishes correctly everything should work fine.
from react-native-google-nearby-messages.
Related Issues (20)
- `new NativeEventEmitter()` was called with a non-null argument without the required `removeListeners` method.
- [BUG] Compile error in Swift code HOT 7
- [QUESTION] Can this work with two android emulators on the same computer?
- [QUESTION] Check if nearby service is allowed on the device
- Fix missing override keyword
- [QUESTION] HOT 2
- plugin with id 'maven' not found HOT 1
- [BUG] IllegalArgumentException on Android [ConnectionResult=APP_NOT_OPTED_IN] HOT 1
- 2 duplicate symbols architecture arm64 (unless I use a pod post-install script) HOT 3
- StackOverflow onFound - android HOT 1
- [QUESTION] Unkown error occured while connection HOT 20
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- Need to work this Google Nearby Feature Without Internet and wifi HOT 8
- [BUG] Not working in background job (https://www.npmjs.com/package/react-native-background-job) HOT 6
- [BUG] If Device A publishes again after initial load, it disconnects from Device B HOT 5
- what this library do HOT 3
- [FEATURE] onBLESignalChanged and onDisctanceChanged HOT 12
- Communication between iOS and Android devices is broken HOT 1
- [QUESTION] Why unpublish() is not declared as async in index.ts ? HOT 3
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from react-native-google-nearby-messages.