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farlandsagain's Issues

Server times out after loading too many farlands chunks 1.18.1 spigot

Steps to reproduce:
Use latest 1.18.1 spigot jar, local host.
teleport to coordinates shortly before Farlands start
Farlands load fine, but when I start moving, and loading more Farlands chunks, they stop loading and the server times out. I placed a block before moving in any x or z direction and it saved correctly by the linked video, and the screenshot I took after I rebooted the server after the crash with the plugin removed shows that the block was placed and saved, as well as the initial farlands generation was saved, but my subsequent travelling wasn't saved. Here is a Youtube link to the screen recording of the crash (still happens without OBS running pretty much the same way):
https://youtu.be/MsPBCrEWR48
2022-06-13_13 09 23
crash_log.txt
config.zip

Attached is the server console log, my plugin configuration file, and the screenshot after the crash (plugin not loaded).

I don't see the Farlands

I teleported to the right coordinates but it generated normal chunks, the farlands was no where to be seen. This is the log for the plugin:

[Server thread/INFO]: [FarLandsAgain] Enabling FarLandsAgain v2.5
[Server thread/INFO]: [FarLandsAgain] Everything is ready to go!

  • There's no error nor Success that was shown in the console. typing /plugins will show the FarlandsAgain but it seems to have done
    nothing to the world.
  • btw im using Spigot/Bukkit
  • Do I have to put the server name or the server address next to "worlds:" ?

Where are the Far Lands?

I installed the plugin to my spigot server (localhost) and I configured my file with the example. I teleported to the low and the high coordinates. No farlands. Where are the Far Lands?

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