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farlandsagain's Introduction

FarLandsAgain

About

A plugin to restore the Far Lands on Spigot servers. The starting coordinates can be configured, including making the entire world Far Lands.

Usage

The official page, downloads and instructions can be found here: FarLandsAgain.

Notes

This can only add Far Lands to the vanilla generator and is not intended to support any custom generators. In order to get Far Lands in a custom generator the author of that generator must add the option.

Due to the necessity of modifying the NMS of the vanilla generator directly, any Spigot or Paper branches that alter the generation code may break the plugin. Support is only guaranteed in the base Spigot or Paper.

Compiling

To compile the plugin yourself you will need:

  • Maven
  • The CraftBukkit jars for each NMS revision of Minecraft 1.12 and 1.14
  • The Spigot jars for each NMS revision of Minecraft 1.16 - 1.18
  • The Paper jars for each NMS revision of Minecraft 1.12 and 1.14 - 1.18

Any necessary dependencies are specified in the pom.xml for each module. Spigot/CraftBukkit APIs will be downloaded automatically when building the module but the CraftBukkit, Spigot and Paper jars will need to be compiled and added to your local Maven repo.

Once dependencies are in place the plugin can be built by doing mvn install on the parent project. The plugin will be found in the FarLandsAgain/target/ directory.

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farlandsagain's Issues

I don't see the Farlands

I teleported to the right coordinates but it generated normal chunks, the farlands was no where to be seen. This is the log for the plugin:

[Server thread/INFO]: [FarLandsAgain] Enabling FarLandsAgain v2.5
[Server thread/INFO]: [FarLandsAgain] Everything is ready to go!

  • There's no error nor Success that was shown in the console. typing /plugins will show the FarlandsAgain but it seems to have done
    nothing to the world.
  • btw im using Spigot/Bukkit
  • Do I have to put the server name or the server address next to "worlds:" ?

Server times out after loading too many farlands chunks 1.18.1 spigot

Steps to reproduce:
Use latest 1.18.1 spigot jar, local host.
teleport to coordinates shortly before Farlands start
Farlands load fine, but when I start moving, and loading more Farlands chunks, they stop loading and the server times out. I placed a block before moving in any x or z direction and it saved correctly by the linked video, and the screenshot I took after I rebooted the server after the crash with the plugin removed shows that the block was placed and saved, as well as the initial farlands generation was saved, but my subsequent travelling wasn't saved. Here is a Youtube link to the screen recording of the crash (still happens without OBS running pretty much the same way):
https://youtu.be/MsPBCrEWR48
2022-06-13_13 09 23
crash_log.txt
config.zip

Attached is the server console log, my plugin configuration file, and the screenshot after the crash (plugin not loaded).

Where are the Far Lands?

I installed the plugin to my spigot server (localhost) and I configured my file with the example. I teleported to the low and the high coordinates. No farlands. Where are the Far Lands?

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