Comments (5)
Try to delete everything and then install, try to do it on an empty project
from godot-admob-plugin.
@gumaciel with new project its working done.
Thanks.
I really hope I can get back to work on this using the new version of Godot
https://docs.godotengine.org/en/latest/tutorials/platform/android/android_plugin.html#introduction
from godot-admob-plugin.
Hi please try to download it again, it must be fixed on v3.0.2:
https://github.com/Poing-Studios/godot-admob-plugin/archive/refs/tags/v3.0.2.zip
After updating the plugin reload the Godot Engine
from godot-admob-plugin.
The problem partially remained. The addon is now running, but still does not use the PoingAdMobVersionHelper class
Godot Engine v4.1.3.stable.official (c) 2007-present Juan Linietsky, Ariel Manzur & Godot Contributors.
modules/gltf/register_types.cpp:73 - Blend file import is enabled in the project settings, but no Blender path is configured in the editor settings. Blend files will not be imported.
--- Debug adapter server started ---
--- GDScript language server started ---
res://addons/admob/admob.gd:34 - Parse Error: Identifier "PoingAdMobVersionHelper" not declared in the current scope.
res://addons/admob/admob.gd:34 - Parse Error: Cannot infer the type of "plugin_version" variable because the value doesn't have a set type.
As a temporary solution I made in admob.gd string:
var PoingAdMobVersionHelper = preload("res://addons/admob/version_helper.gd")
To explicitly load this script.
In this case, everything works and downloading plugins becomes possible.
from godot-admob-plugin.
I need more time for it.
from godot-admob-plugin.
Related Issues (20)
- Engine.has_singleton("AdMob") returns false HOT 7
- ImageTexture.create_from_image(img) with Admob enabled creates 'torn' textures on Android HOT 1
- Godot Android Library 3.5.3 HOT 1
- IDFA explainer popup on iOS HOT 3
- Download of android component via tools does not work HOT 3
- Error opening file ''. when exporting apk failed HOT 3
- A way to know which version of this plugin I need for which version of Godot HOT 5
- App crash on remove node from tree after loading ad HOT 3
- Add Support for C# HOT 1
- [FEATURE] Implement Unit-Tests
- Update docs iOSAppPauseOnBackground
- Import error HOT 10
- Adjust documentation about IDFA
- ConsentInformation.update callbacks are called repeatedly HOT 2
- Implement EU User Consent Policy - missing plugin HOT 1
- Interstitial Timeout HOT 5
- Update documentation to v3.2.0
- Error after debugging process HOT 13
- Enable calling show() from a thread HOT 5
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from godot-admob-plugin.