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 avatar commented on May 24, 2024

Do you have a code style manual?.
The style of the variable names, function names, design patterns to use, etc.
Perhaps is a good idea to create one and accept only the pull request that use this guide.

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 avatar commented on May 24, 2024

I've made a change to the PokemonDatabase class to optimize a lot the access to it.
How could I make a pull request for that change?

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ImranJagari avatar ImranJagari commented on May 24, 2024

@joseka1234 answer @superusercode, he will help you ^^

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 avatar commented on May 24, 2024

Thank you @cataclys but, how can I ask him?
I'm a bit useless using the GitHub web.

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ImranJagari avatar ImranJagari commented on May 24, 2024

pm him on Discord => superusercode#3623

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 avatar commented on May 24, 2024

Thanks!

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ProgrammingKiddo avatar ProgrammingKiddo commented on May 24, 2024

I see there's some documentation written for users of the framework, but none for the developpers (i.e. internal functioning, class diagrams and relations...).
Is there any document hanging around that I haven't seen that describes a general picture of how all the scripts work with each other or something? Just to grab the big picture of the framework and get a hold of it, to make it easier (and faster) to start developing for it.

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gen3vra avatar gen3vra commented on May 24, 2024

Unfortunately, no. We're still in the early stages of rewriting large chunks of legacy code because of how fast Unity evolves. When the framework was left it was, and still is, a mess. If you want to help us, make sure you talk to us in the Discord server. Thanks for your interest!

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DeathClown64 avatar DeathClown64 commented on May 24, 2024

hello i am interested in helping develop Pokemon unity i have 8 years of c# and unity knowledge under me i can even send some examples.

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herbertmilhomme avatar herbertmilhomme commented on May 24, 2024

@DeathClown64 If you're interested in contributing just send a pull request to the repository, and we'll update it with your code. At the moment, i am not investing any attention into the Master branch or develop branch. But if it's what you prefer to work on/with, feel free to submit and i'll add it to code (if it works).

There are some Unit Testing code on develop-beta branch, you can always start there, if you REALLY want something immediate to work on. Else, there's a ton of To-Do's scattered about in the code. If you're using visual studio as your IDE, there should be a way to list each one in a window. I can't tell you what to do. So if you want to help, work at your own pace, and send over whatever you got. That's pretty much about it.

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DeathClown64 avatar DeathClown64 commented on May 24, 2024

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