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dcs-lua-datamine's Issues

Missing units from output

Specifically, the Ka-52 is missing from _G/db/Units output. Is there something different in how the Ka-52 is handled within DCS? It has a unit payload entry in the game's mission editor script files.

Sample .lua files for unit definitions

It would help a lot to have a few sample (commented if possible) .lua files of some different unit types, and the reused generic definition files that are called in many unit definitions available to reference as modding resources since they're essentially lost in the compiled .lua files.

Warhead lua Comments

It would be helpful to add in the comments from one of the warheads luas that explains what the various values actually mean (explosive mass is essentially damage and is measured in equivalent TNT weight in kg, penetration values, penetration damage multiplier, concrete damage coefficients, etc.)

Missing chassis data

some just ref from TechWeaponPack\Database\chassis

Everything else have an empty chassis = {} table and
GT_t.CH_t table has not been dumped

Any ideas?

Possible table addition

Is there a ['weapons']['adapters'] table in _G?

For example in the BRU_33A.lua file there is _unique_resource_name reference to weapons.adapters.BRU_33A so looking to see if the adapters table exists and if so, what's in it.

_G["Pylons"]["BRU_33A"] = {
	IsAdapter = true,
	ShapeName = "BRU_33A",
	_unique_resource_name = "weapons.adapters.BRU_33A",
	index = "Redacted",
	name = "BRU_33A",
	shape_table_data = { {
			file = "BRU_33A",
			fire = { 0, 1 },
			index = "Redacted",
			life = 60,
			name = "BRU_33A",
			username = "BRU_33A"
		} },
	ws_type = { 4, 15, 47, "Redacted" }
}

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