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hxa's Issues

Single-file header-only HxA loader

Hi, I'd like to support HxA models loading in raylib. All the file-formats loading libraries I use are always single-file header-only, would be possible to have a similar loader for HxA file-format?

I think it would be very useful for maximum portability.

Misspellings in hxa_upi.h

Hello!

Saw this youtube video https://www.youtube.com/watch?v=jlNSbSutPZE. I had to pause to read a bit and saw that there are two typos:

Typo: description is misspelled in hxa_upi.h row 92
Original line: const char descrtiption; / text string describing the functionality of the plugin. */
Link to code:

HxA/hxa_upi.h

Line 92 in cbf099c

const char *descrtiption; /* text string describing the functionality of the plugin. */

Typo: dynamically is misspelled in hxa_upi.h row 84
Original line: to support HxA plugins will look for dunamicly loaded libraries that have this function implemented.
Link to code:

HxA/hxa_upi.h

Line 84 in cbf099c

to support HxA plugins will look for dunamicly loaded libraries that have this function implemented.

Interesting video, it's a shame I don't understand C enough nor do I know anything about computer graphics, but it sounded as a really nice idea. And who knows, someday I might learn how computer graphics works and appreciate your work even more.

Type of HXA_MDT_INT64?

For eg HXA_LDT_UINT8 + hxa_uint8 *uint8_data, the enum value, type, and field name all match.

But HXA_MDT_INT64 + hxa_uint64 *int64_value appears to have a typo. Should it be

  • HXA_MDT_INT64 + hxa_int64 *int64_value, or
  • HXA_MDT_UINT64 + hxa_uint64 *uint64_value

teapot.hxa appears to be broken

Hi.

In a hex editor teapot.hxa begins

00000000: 4878 4100 0100 0000 0100 0000 0126 0000  HxA..........&..

which AFAICT should parse as

uint32 magic       48 78 41 00   "HxA\0"
uint8  version     01            1
uint32 node_count  00 00 00 01   16777216

but obviously there aren't that many nodes in the file. Perhaps the version field is accidentally written as a uint32?

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