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View Code? Open in Web Editor NEWCyan Graphics
Home Page: https://cyan.graphics
License: Other
Cyan Graphics
Home Page: https://cyan.graphics
License: Other
Update ALL tiles on color convert.
add a simple function that checks for latest version.
I made v1 to be correct, not fast. But fear not, I should be able to speed up the application significant.
Cyan (1.0) started out as a simple (prepress) color converter application, but my goal has always been to make a more full-featured image editor (an replacement to Gimp for my workflow). So some months ago I started working on Cyan2. The progress has been slow, but steady, taking my time to get it right from the start.
I have also experimented with nondestructive multi-layered support, but that will have to wait until v3.
My plan is to have a working alpha release by the end of 2018. The source for v2 is currently not public.
Missing:
it works, but should use the code from editor.
Open a layer dialog selector if the input image has any, then select the layer you want to import.
1.2.0 shipped with a broken gimp.py, sorry about that. Will do a new release (1.2.1) later today.
1.2.1 RC builds will be available here: #23
Add save options, compression etc.
IM6 has issue with MP in Win, so for now IM is not multi-threaded on Win.
I think this is fixed in IM7, check...
The IM backend does not support embedded profiles in PNG. See https://github.com/rodlie/geticc
support re-order the layers....
Finish libCyan 1.0.0
Use (lib)MyPaint for painting.
Compile this application on Travis CI upon each git push
, and upload an AppImage to your GitHub Releases page.
Providing an AppImage would have, among others, these advantages:
appimaged
--appimage-extract
parameterHere is an overview of projects that are already distributing upstream-provided, official AppImages.
PLEASE NOTE: For this to work, you need to enable Travis CI for your repository as described here prior to merging this, if you haven't already done so. Also, You need to set up GITHUB_TOKEN
in Travis CI for this to work; please see https://github.com/probonopd/uploadtool.
If you have questions, AppImage developers are on #AppImage on irc.freenode.net.
Update SDK used to build release binaries.
Support translations.
The backend too complicated, rewrite.
Move to MDI.
add unit tests for images.
IM only supports drawing in RGB....
Either fix IM or convert to RGB while drawing. Last option is easiest, but will hurt performance.
Use offsets etc.
g++ -c -pipe -O2 -fPIC -fopenmp -fopenmp -fopenmp -Wall -W -D_REENTRANT -DQT_DEPRECATED_WARNINGS -DQT_DISABLE_DEPRECATED_BEFORE=0x060000 -DQT_NO_DEBUG_OUTPUT -DMAGICKCORE_HDRI_ENABLE=0 -DMAGICKCORE_QUANTUM_DEPTH=16 -DQT_NO_DEBUG -DQT_WIDGETS_LIB -DQT_GUI_LIB -DQT_CORE_LIB -I. -Isrc -isystem /usr/include/x86_64-linux-gnu/ImageMagick-6 -isystem /usr/include/ImageMagick-6 -isystem /usr/include/x86_64-linux-gnu/qt5 -isystem /usr/include/x86_64-linux-gnu/qt5/QtWidgets -isystem /usr/include/x86_64-linux-gnu/qt5/QtGui -isystem /usr/include/x86_64-linux-gnu/qt5/QtCore -Ibuild/.moc -isystem /usr/include/libdrm -I/usr/lib/x86_64-linux-gnu/qt5/mkspecs/linux-g++ -o build/.obj/common.o src/common.cpp
src/common.cpp: In static member function 'static int Common::hasLayers(const QString&)':
src/common.cpp:633:17: error: 'pingImages' is not a member of 'Magick'
Magick::pingImages(&layers,
^~~~~~~~~~
src/common.cpp:633:17: note: suggested alternative: 'linkImages'
Magick::pingImages(&layers,
^~~~~~~~~~
linkImages
make[1]: *** [Makefile:582: build/.obj/common.o] Error 1
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