Comments (3)
Thanks for the fix!
Yeah, I'm not sure about the specifics of fabulous graphics. Perhaps it was too late to render lines there, so you had to move the code.
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Replicated on 1.20.4
That fix didn't work sadly :( - I'll have a poke around over the next few days to see if that needs injecting at a different point or if the mixin needs moving.
Rendering is strange.
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Turns out the mixin just needed moving.
The vanilla handling of block outlines doesn't seem to end the batch itself so I've moved the injection point to just after that vanilla behaviour in the hopes that it'll just keep working. Let me know if there's any further compatibility issues with v2.2.1 :)
Patch will be published soonish.
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Related Issues (12)
- [Bug] Incompat with Dynamic crosshair mod HOT 2
- [Suggestion] Able to place down variant of the slab and delay HOT 3
- [Bug] Places an extra block when replacing a block HOT 1
- [Suggestion] Disable bridging/downwards vertical block placement respectively HOT 1
- Shield appears when placing bridged blocks HOT 1
- [Suggestion] Block placement preview HOT 10
- Small inconsitancy with block outlines HOT 2
- Block-Outline blends on block border
- [Feature Request] Bedrock-like Block Placement HOT 3
- [Feature Request] Hold down "SHIFT" to enable "vertical" HOT 3
- Shoulder Surfing Mod Compatibility
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