Comments (10)
I'm a little bit confused by this as vanilla shows an outline when bridging is not being used. Are you suggesting shifting that vanilla outline from the block you can break to the air gap where you can place?
from bridgingmod.
yes.
currently your mod allows us to show an outline when you can bridge:
im suggesting an option to show that outline whenever you can place a block:
it shouldnt ofc remove the vanilla breaking block outline, but show yours as an addition. this could be incredibly useful at times. especially if you were up for adding another option to show a shape preview like for example when using stairs. this way we can make sure to never accidentally connect them the wrong way. but i think that might go beyond the scope of your mod. one can dream though. :D
from bridgingmod.
Ahh awesome. Adding that shouldn't be too bad then. Will consider fancy outlines for a later update but a simple box will do for now.
Should be in the next update! :]
from bridgingmod.
Implemented with a few config options - it's off by default but the you can find the setting in the "Visual" category.
Will be in v2.3.0. Thanks for the suggestion!
from bridgingmod.
wow that was fast. thanks for adding this!
there is one small cosmetic issue though. the bridging outline color (white) merges with the vanilla outline color (black) and therefor creates a new in-between color (grey) when the two outlines overlap. any chance you can fix that?
from bridgingmod.
Have you set the lines to full opacity? The colour #ffffffff
should do that. Transparency will lead to blending and there's not an easy way to fix that without modifying the vanilla outline.
from bridgingmod.
yes im using #ffffffff
from bridgingmod.
Strange - it didn't look the same on my end. Are you using any mods that modify your graphics?
I've tried it on Fast, Fancy, & Fabulous on Fabric.
from bridgingmod.
okay it looks like its caused by Iris Shaders, even if no shader pack is currently being used.
i could reproduce it with just the following mods:
- Fabric API 0.96.11+1.20.4
- Sodium 1.20.4-0.5.8
- Iris Shaders 1.6.17+1.20.4
- Cloth Config API 13.0.121
- Bridging Mod 2.3.0+1.20.4
as soon as i remove Iris Shaders, it works as intended. very strange.
from bridgingmod.
fuuuun, I love vague and mysterious graphical bugs. 💀
Will move this into a new issue. Not sure how long it'll take to fix as it's quite minor and doesn't have a clear cause, but I'll take a look either way.
from bridgingmod.
Related Issues (10)
- [Bug] Incompat with Dynamic crosshair mod HOT 2
- Small inconsitancy with block outlines HOT 2
- Block-Outline blends on block border
- [Feature Request] Bedrock-like Block Placement HOT 3
- [Suggestion] Able to place down variant of the slab and delay HOT 3
- [Bug] Places an extra block when replacing a block HOT 1
- [Suggestion] Disable bridging/downwards vertical block placement respectively HOT 1
- Shield appears when placing bridged blocks HOT 1
- Outline/highlight option doesn't work with graphics set to "Fabulous" HOT 3
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