Comments (2)
strude gui is pretty bare bones
you can use myra or avalonia ( maybe also wpf ? ) inside stride which have that feature allready
its like beating avalonia at its own game by trying to have everything they have too
from stride.
strude gui is pretty bare bones
you can use myra or avalonia ( maybe also wpf ? ) inside stride which have that feature allready its like beating avalonia at its own game by trying to have everything they have too
Agreed, but what's the point of having a stride GUI at all if it's not gonna have the bare mínimum at least. I mean, under that logic why have it (Stride GUI) instead of making a full implementation of myra or avalonia in Stride for instance.
If we are gonna have a barebones GUI, ok, but at least we may try to improve it over time in order to make it more complete and apt for the needs we have. Of course there is always the chance than we change it and start the implementation of avalonia or myra for this purpose in the future, but until then i think this should be the approach we should consider.
That being said i know and appreciate why you tell me this, is related to give me solutions to not being stuck, and as such i take the advice and when the time come i may implement it, i'm not there yet, so thank you for the advice.
from stride.
Related Issues (20)
- Stride 4.2 built in Code Editor not able to find assemblies or defenitions HOT 1
- Crash and Error HOT 3
- I would like the Stride engine to provide a 2D tilemap system. HOT 1
- Opening Settings causes Game Studio to crash HOT 12
- [Community Toolkit] iOS Bug: "System.DllNotFoundException, Message=freetype" - What does this mean? Any fix? HOT 1
- [Community Toolkit] Android Bug: "ReferencePath" does not define a value for metadata "CopyLocal" - Any thoughts or solutions? HOT 5
- Multiple Projects require Module class if they reference eachother. HOT 5
- Preliminary progress on Stride-Maui integration ... What is a good workflow to follow from here? HOT 5
- Game Will Not Launch if PublishSingleFile is Enabled HOT 3
- Importing files can cause crash depending on project architecture HOT 2
- Model importer regression in master HOT 15
- Vulkan/OpenGL error generating vert and frag files HOT 1
- Screen Tearing In Window Mode HOT 13
- iOS Projects Fail to Build
- Add a select type component (like html select or a dropdownmenu) component available to use in between the list of tools components
- Add some new "input type" and other additional options for EditText
- Button in VisualStudio to open the GameEditor HOT 2
- Better Mod Support
- About link for Third Party Software is wrong for OpenTK
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from stride.