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I downloaded Tonatiuh 1.2.0 but found that it doesn't run on Ubuntu 10.04, due
to a new version of Qt having been adopted.
To avoid disappointment, it would be good if the download page etc could
explain which Linux release is supported by a particular binary tarball.
Alternatively, perhaps the relevant bits of Qt should be included in the
tarball if non-distro versions of Qt are being used?
Original issue reported on code.google.com by [email protected]
on 3 May 2011 at 9:59
I attempted to run your binary release of Tonatiuh-linux-1.2.0.tar.gz on my
Ubuntu 11.04 Natty 64-bit virtual machine. However, it seems to fail silently:
no errors or warnings.
I guess that this could be because I am running a 64-bit version of Ubuntu.
If there are specific versions of Linux on which releases of Tonatiuh *do*
work, please provide such details when you make your file releases -- it would
save much trouble.
Original issue reported on code.google.com by [email protected]
on 17 May 2011 at 3:43
What steps will reproduce the problem?
1. Open up an already created .tnh geometry system,
2. Choose define sunlight from sunlight menu
3.
What is the expected output? What do you see instead?
want to define new sunlight, but System crashs and must restart tonatiuh.
What version of the product are you using? On what operating system?
1.1.1
Please provide any additional information below.
Original issue reported on code.google.com by [email protected]
on 3 Nov 2010 at 8:48
Hi,
I get an error when compiling SoQt under MacOS X 10.5.7 --with Xcode
3.1.2-, Coin3D 3.1.0 and Qt 4.5.1.
At some point of my ./configure --enable-debug=no --without-framework
stops showing:
checking for Qt library devkit... -L/usr/local/Trolltech/Qt-4.5.1/lib
UNRESOLVED
I tried to solve the problem changing my environmental variables as
explained in the error text, but I cannot get it to work.
My variables are:
CPPFLAGS="-I/usr/local/Trolltech/Qt-4.5.1/include/Qt
-I/usr/local/Trolltech/Qt-4.5.1/include/QtGui/
-I/usr/local/Trolltech/Qt-4.5.1/include/Qt3Support/
-I/usr/local/Trolltech/Qt-4.5.1/include/QtCore/"
CONFIG_QTLIBS="-lQt3Support -lQtGui -lQtCore"
QTDIR=/usr/local/Trolltech/Qt-4.5.1
and finally, my config.log is attached.
Thank you in advance for your support,
Best regards,
Emilio Murcia
Original issue reported on code.google.com by [email protected]
on 15 Jun 2009 at 4:58
Attachments:
When a selection is done in the 3D view Tonatiuh crashes.
Original issue reported on code.google.com by [email protected]
on 4 May 2011 at 11:59
To reproduce the problem:
1. From the Eclipse platform, run Tonatiuh in release mode.
2. From the main Tonatiuh menu Select "Sun Light > Define SunLight>"
3. In the Sunshape Dialog, select "Pillbox_Sunshape" as the Sunshape type.
4. Select also either "Flat_disk" or "Flat_Rectangle" as Input Aperture type.
5. Click the Sunshape Dialog "OK" button.
Instead of creating the SunLight as specified the program will crash,
showing the following message in the Eclipse Console tab: "Coin warning in
SoBaseKit::setAnyPart(): part 'tsunshape' not found in LightKit"
Original issue reported on code.google.com by [email protected]
on 7 Jul 2009 at 11:07
To reproduce the problem:
1. Under Linux, open the Eclipse Tonatiuh development environment.
2. Download from this webside the file "ParabolicDish_Example01.thn"
2. Lunch the release version of Tonatiuh.
3. Open within Tonatiuh the downloaded Tonatiuh file.
4. Go to the "Ray Trace" menu.
5. Select the "Ray Trace options..."
6. Check "Draw photons", select "PhotonMapDefault" and click "OK"
7. Click on the "Run" button to run the ray tracer.
You will see the rays coming from the "light" and hitting the concentrator,
but you will no see any reflected ray.
Original issue reported on code.google.com by [email protected]
on 6 Jul 2009 at 1:01
This problem happens in some cases when I use the automatic script to simulate
the RayTrace. I don't know why but it happens in more cases when I push the
button save and immediately I push the button run.
Also it happens when there are some written mistakes in the script. The most of
the times when there is a mistake in the script code, it appears at the console
script but sometimes the program crash showing a runtime error window.
Original issue reported on code.google.com by [email protected]
on 9 Aug 2011 at 10:50
The popup menu that is show when the user clicks the right buttom on the
simbolic view does not show the PastLink option, as it should.
Original issue reported on code.google.com by [email protected]
on 22 Feb 2009 at 9:42
Tonatiuh causes a coin error, but the program does not crashes, when:
1. Start a model.
2.Trace rays.
3. Start new model ( but not trace rays ).
4. start new model
Original issue reported on code.google.com by [email protected]
on 14 Jul 2009 at 9:21
I encountered a crash that occurs when you try to select objects in the 3d
view and another that occurs when you try to select the node directly above
the material and shape in the symbolic view. I'm not sure if the 2 are
related.
I am using the solar furnace file from the sourceforge documents section.
Original issue reported on code.google.com by [email protected]
on 20 Nov 2008 at 5:51
What steps will reproduce the problem?
1. Build a Fresnel concentrator
2.Set the Sun perpendiculary to the axis => Angle of reflector are ok
3. Change the asimuth of 30°
What is the expected output? What do you see instead?
All reflected Rays should be aligned on target. But a lot of Rays are out of
the target.
What version of the product are you using? On what operating system?
1.5.0
Please provide any additional information below.
Correction:
//Dawann : in a Fresnel concentrator we use the project of the sun vector on
the normal plan of the axis
//it= the projection of the sun on the normal plan of the axis...
if( localAxis == Vector3D( 1.0, 0.0, 0.0 ) )
{
Vector3D r = Normalize( Vector3D( 0.0, focus.y, focus.z ));
Vector3D it = Normalize( Vector3D( 0.0, i.y, i.z ) );
Vector3D n = Normalize( it + r );
if( fabs( n.z ) > 0.0 ) angle = atan2( n.z, n.y );
}
Original issue reported on code.google.com by [email protected]
on 17 Mar 2011 at 10:50
Attachments:
A crash when:
1. Create a new Scene.
2. Trace rays.
3. Select New to start new scene.
4. Don't save changes.
Original issue reported on code.google.com by [email protected]
on 14 Jul 2009 at 7:04
The qmake project files used in Tonatiuh and each one of the Tonatiuh
plugins are too much hard-coded, so that any changes in the path to the
Tonatiuh development environment may trigger errors while processing the
*.pro files.
Original issue reported on code.google.com by [email protected]
on 9 Feb 2009 at 10:16
In the script editor dialog of Windows Tonatiuh 1.1.0 version, the run button
is not visible.
Original issue reported on code.google.com by [email protected]
on 3 Aug 2010 at 7:14
Hello Amaia,
thank you very much for your help with issue 15! Following the instructions
you provided in the wiki page, I was able to begin "making all".
Now that issue 15 is Done, I am opening a new one...
The problem is that I cannot find/include/link the .h files corresponding
to Marble, and therefore get errors like "'GeoDataCoordinates' has not been
declared" at MapDialog.cpp... and the thing is that my brother is now
facing a similar problem under Windows.
I tried to solve the problem by adding the path to Marble *.h files
--located under my user directory-- to TonatiuhProject -> Properties ->
C/C++ General -> Paths and Symbols -> Includes, as this is the way I solved
the a similar issue with Qt-4.5.1. But it did not work in this case.
A second try was performed by moving the Marble .h files to
/Applications/eclipse/workspace/marble/src/lib and including this directory
in the Paths and Symbols list, but it did not work.
I also tried to manually move the Marble .h files to an already known
directory, and it also did not work.
I feel somehow embarrassed because I feel that am asking you too many
questions along the process. Please, do not get discouraged for this, I
think you are building a great piece of software... in this case, it is
clearly user's fault. But anyway, I am sure than even this feedback will be
eventually useful for you.
Thank you in advance for your support,
Emilio
Original issue reported on code.google.com by [email protected]
on 15 Jul 2009 at 6:02
There is an error that precludes Tonatiuh to run on a OpenSolaris PC, once the
Tonatiuh 1.0.1 OpenSolaris file is downloaded and extracted into the PC.
The program has been compiled againts the major-version of each one of the
libraries, and not againts their full-version, but the appropriate symbolic
links are not included in the donwlodable file. Because of this, Tonatiuh
cannot find the libraries, although they are in the folder, and cannot start.
Original issue reported on code.google.com by [email protected]
on 16 Jul 2010 at 5:06
Tonatiuh lets you save a file without a file extension (eg mymodel instead of
mymodel.tnh). This will make file-system associations more difficult when the
time comes to add support for that.
Tested with 1.1.4 on Ubuntu 10.04.
Original issue reported on code.google.com by [email protected]
on 3 May 2011 at 12:33
There is a very minor error in the top-level Tonatiuh.sh script for Linux.
The file reads:
#!/bin/bash
RAIZ=`dirname $0`
export LD_LIBRARY_PATH=$RAIZ/bin/release:$PATH
$RAIZ/bin/release/Tonatiuh
However the 'export' command is adding $PATH into LD_LIBRARY_PATH, but really,
it should be adding $LD_LIBRARY_PATH into LD_LIBRARY_PATH, or else adding
nothing.
Original issue reported on code.google.com by [email protected]
on 20 Jan 2011 at 7:03
When clicking on "Sun Light>Sun position calculator..." an mid-size empty
window appears briefly before the dialog. This should not happen.
Original issue reported on code.google.com by [email protected]
on 10 Nov 2010 at 11:23
Sometimes,when I want to load a file, the program shows a window alerting than
an unexpected error has found. The error message allways appears when y save a
file with a TshapeKit created but it is without a shape defined on it.(For
example, if I put a cone on it and I save the file and then y load it again,
the problem disappears)
Another solution is to open the file using a text editor and delete by hand the
piece of code that contains the declaration of the TshapeKit. In my opinion
this is not very useful.
The best idea will be to solve it in futures releases.
Original issue reported on code.google.com by [email protected]
on 10 Aug 2011 at 10:57
The scripts fails if the elevation value is in the 0-90 range.
Original issue reported on code.google.com by [email protected]
on 3 Aug 2010 at 7:16
The installation instructions for MinGW on the wiki specify only installing
the g++ compiler but this is not enough and results in the following error
when configuring coin:
$ ./configure LDFLAGS="-mno-cygwin" CFLAGS="-mno-cygwin" CXXFLAGS="-mno-cygwin"
--disable-msvc --without-mesa --without-x- --prefix=/usr/local
checking build system type... i686-pc-mingw32
checking host system type... i686-pc-mingw32
checking target system type... i686-pc-mingw32
checking for distcheck mode... no
checking for gcc... gcc
checking for C compiler default output file name... configure: error: C
compiler cannot create executables
See `config.log' for more details.
I fixed the error by going back and reinstalling mingw with everything
except the Ada and Java compilers. I'm not sure exactly which packages are
necessary, but I am positive that more than just the g++ compiler is required
Original issue reported on code.google.com by [email protected]
on 9 Dec 2008 at 4:52
If after copying a material the user tries to PasteLink it (i.e. to paste
not a copy but a reference to the original object) into another ShapeKit
nothing happens.
Original issue reported on code.google.com by [email protected]
on 22 Feb 2009 at 9:47
When using the pointer (arrow) in the SoQt 3D model view, one can select a part
of the model and it gets a big red bounding box around it. However, the
tree-view does not expand to display the corresponding node in the model. This
makes it harder to access the associated features of the node, eg position,
surface properties, etc.
Original issue reported on code.google.com by [email protected]
on 3 May 2011 at 1:47
To reproduce this problem:
1.Open a Tonatiuh file o create a new model.
2.Trace rays.
3.Go to export dialog.
4.Select "Surface photon map" option and select a TShapeKit.
5.Select "Global coordinates" as a coordinate system.
6.Define a filename and click OK
Original issue reported on code.google.com by [email protected]
on 12 Mar 2010 at 9:57
[deleted issue]
The new Tonatiuh.pro files includes references to TDE_ROOT which prevent
compiling. My assumption is that TDE_ROOT is intended to be an environment
variable pointing to c:/msys/usr/ and creating it has allowed me to
compile, but there is no reference to doing so in the wiki.
Perhaps we should also maintain a list of all the required environment
variables in the wiki. I myself am not sure what variables are required
and what aren't necessary.
BIN C:\msys\usr\qt\bin;C:\msys\usr\local\bin
COIN3DDIR C:\msys\usr\local
CPPUNIT C:\msys\usr\local
INCLUDE
C:\msys\usr\qt\include;C:\msys\usr\local\include;C:\MinGW\include;C:\msys\usr\in
clude
PATH C:\MinGW\bin;C:\msys\usr\qt\bin;C:\msys\usr\local\bin;C:\CMake 2.6\bin
QMAKESPEC win32-g++
QTDIR C:\msys\usr\qt
TDE_ROOT C:\msys\usr\qt
Original issue reported on code.google.com by [email protected]
on 25 Feb 2009 at 12:25
[deleted issue]
To reproduce the proble:
1. Start Tonatiuh.
2. Enter few separators and shape kits.
3. Define a Light.
The program will create the Light but the rest of the elements in the scene
and in the tree view will disappear.
Original issue reported on code.google.com by [email protected]
on 9 Jul 2009 at 9:58
What steps will reproduce the problem?
1.place a simple Flat Shape in the scene
2.Define sun :
-Shape type =Flat_Rectangle
-Sun Position Azimuth =45 , Elevation = 45, Distance = 5
3.Click OK, and place the camera perpendicularly to the sun flatShape
What is the expected output? What do you see instead?
The ray trace aren't perpendicular to the shape.
What version of the product are you using? On what operating system?
Windows XP, V1.1.5
Please provide any additional information below.
The problem come from an non uniform scale factor applied in TLightKit.cpp:
lightTransform->scaleFactor.setValue( ScaleFactorX, 1.0, ScaleFactorZ );
The proposed Solution in the attached file gives a homogenous scale Factor
independently of the Sun position and follows the target in translation.
Original issue reported on code.google.com by [email protected]
on 19 Mar 2011 at 10:24
Attachments:
I am new to Eclipse, and after successfully configuring every part of the
required software and libraries, now I am unable to create a Makefile, and
just get an error
make all
make: *** No rule to make target `all'. Stop."
when trying to build the project in Eclipse.
In my opinion, it would be very helpful if you put a Wiki page with short
instructions on how to build/compile Tonatiuh with Eclipse.
Thank you in advance,
Emilio
Original issue reported on code.google.com by [email protected]
on 24 Jun 2009 at 8:58
While I was designing a plant, I have pressed at the button called Bezier_Path.
Inmediately, a new window appeared but I closed it because I didn't want to use
this function. After doing that, a new window appeared saying: "No point can be
loaded". I pressed the "accept" button and the program closed unexpectedly.
Original issue reported on code.google.com by [email protected]
on 11 Aug 2011 at 9:32
When Tonatiuh loads a Tracker plugin the application doesn´t work
correctly.
If you open a saved geometry the icons of TSeparatorKit node are not
visualized and you can add a child node to these nodes types.
In the tracker plugin initClass method the TSeparatorKit initClass is
called. Maybe, the plugin TSeparatorKit::initClass crushes main
application TSeparation registration.
I removed TrackerHorizontal plugin until a solution to this problem.
Original issue reported on code.google.com by [email protected]
on 9 Sep 2009 at 2:34
The problem appears when I try to load a file and it has some errors. Usually,
an alert window appears when there is an error. But sometimes, instead of that,
the program crashes.
I don`t know why in some cases the alert window appears but in other the
application stops unexpectedly. It's something that needs to be checked for
future versions.
Original issue reported on code.google.com by [email protected]
on 10 Aug 2011 at 10:38
All shape parameters show values of -0. Changing them makes adjustments to
the 3d view but does not change the parameters view.
The view appears to be working for other types such as nodekits and
transform parameters. Only shapes appear to have the issue.
Original issue reported on code.google.com by [email protected]
on 4 Mar 2009 at 7:26
Whe you have a tracker and you change the transform of a SoSparator ancestor
the tracker does not change its output values.
Original issue reported on code.google.com by [email protected]
on 10 Nov 2010 at 11:26
That problem appears in the latest version (1.2.1).I have uses the file
HeliostatsCircularField.tnh allocated here. If I select the Helistat using the
mouse (I press the button with the arroy a then I select the heliostat) and I
delete the heliostat, the whole heliostats become invisible in the 3D Window.
If you surf the node tree at the right side of the screen, you will be able to
see all the Heliostats(included the deleted one).
You can revert that, pressing the Undo button but It will be imposible to
delete a Heliostat by this way.
Original issue reported on code.google.com by [email protected]
on 10 Aug 2011 at 11:48
[deleted issue]
I have followed the tutorial that is posted in the wiki and there's no problem.
Then I have done some diferents changes to try diferent options. In one of
these I have copied one of the RowXX_Frame on the father node called
HelioStatField_Frame. There is no problem with the copy but when I have tried
to undo that step the program crash. Only it happens when I use the
"traditional" paste (using Ctrl+V)
Original issue reported on code.google.com by [email protected]
on 29 Jul 2011 at 10:39
The problem appears when I try to delete lots of heliostats. In my case, I have
a plant with a tower and lots of heliostats surrounding it. In my case, I only
want to use the same tower so I decided to delete the heliostats all together
by erasing their root node but the program crashed.
I think the problem have appeared because of the data to erase was so heavy
that it makes the program crashed. it could be useful to develop something to
avoid erasing lots of data in that way or something like that.
Original issue reported on code.google.com by [email protected]
on 9 Aug 2011 at 11:12
1. Material Generic will not compile because of a change in instancenode.cpp
2. Rays are not displaying properly after ray tracing
3. Shapecone is not properly calculating ray intersections
4. Rays are not reflected internally in objects, for example a ray will
not bounce from one side of a parabolic trough to the other side
5. Attempting to edit the properties of a sunshape once it has been created
can cause a crash
Original issue reported on code.google.com by [email protected]
on 28 Apr 2009 at 12:41
A new crash detected when the model contains a shapeKit node without a
shape.
Original issue reported on code.google.com by [email protected]
on 14 Jul 2009 at 11:46
binary program is Tonaituh rather than Tonatiuh
Original issue reported on code.google.com by [email protected]
on 20 Nov 2008 at 5:52
What steps will reproduce the problem?
1. Set the ray count to 10M or more (threshold depends on the geometry (photon
impacts count ?). With your EuroDish example threshold seem higher, it crashed
at 50M. With my joined geometry, limit is between 5 and 10 M.)
2. Launch ray tracing
What is the expected output? What do you see instead?
-> Tonatiuh crashes
-> It also crashes by doing several smaller ray casting and increasing the
photon maps beyond such rays number.
I'm looking for "high" ray counts to get better resolution on my flux maps by
having higher resolution binning. I process photon maps in Java and draws them
with R.
What version of the product are you using? On what operating system?
Version 1.01 under MacOS X 10.5 and 10.6 and Windows 7 64 bits.
Please provide any additional information below.
Tests on two computers & 3 OS:
- MacPro 2x Xeon 5150 8 G RAM MacOS 10.5
- MacBook Pro Core i7 620M 4 G RAM MacOS 10.6
- MacBook Pro Core i7 620M 4 G RAM Windows 7 64 bits
Original issue reported on code.google.com by [email protected]
on 9 Jul 2010 at 2:15
Attachments:
I've come across an issue when trying to run certain things in debug mode I
get an error in the console "QWidget: Must construct a QApplication before
a QPaintDevice"
I've looked it up and it appears to occur when one of the dependencies was
compiled in a different configuration(debug or release). I've run into the
problem when using qwtplot and now when using qxrunnner.
Do you know of a way to set the .pro file use different versions of a
library for different configurations? ie when compiling in release use
-lqxcppunit but when compiling the debug configuration use -lqxcppunitd
Original issue reported on code.google.com by [email protected]
on 25 Feb 2009 at 1:25
To reproduce the problem:
1. Start Tonatiuh.
2. In the Sun Light menu, select the Sun Position Calculator.
3. In the Sun Position Calculator, click in the Position Coordinates select
button.
The program will crash.
Original issue reported on code.google.com by [email protected]
on 9 Jul 2009 at 11:13
This is a strange error that appears when I try to open a file or create a new
one. If I have a previous file opened, and I delete a Heliostat, the program
works perfectly. ( I can erase other things, create new ones, save, etc.) But
if I want to load or create a new file the program crashes.
This problem DOESN'T appear if the Heliostat I want to erase has been created
using the pasteLink option.
I have used the file called HeliostatsCircularField.tnh. This file can be
downloaded from the Tonatiuh Downloads tab.
Original issue reported on code.google.com by [email protected]
on 10 Aug 2011 at 11:25
In Linux, when the ray tracing is executed the second time Tonatiuh crashes
and the application close.
Original issue reported on code.google.com by [email protected]
on 11 Feb 2010 at 8:47
...should read 'user defined' :-)
Original issue reported on code.google.com by [email protected]
on 3 May 2011 at 1:26
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