Topic: game-mechanics Goto Github
Some thing interesting about game-mechanics
Some thing interesting about game-mechanics
game-mechanics,Basic Tetris HTML Game
User: 01kevin01
game-mechanics,Virtual Reality Doodle Painter with Image Classification
User: akbartus
Home Page: https://doodle-painter.glitch.me/
game-mechanics,*Game Engine *WIP
User: amiteshp
game-mechanics,Minecraft plugin that lets you define regions where players can fight.
User: aquerr
game-mechanics,Personal project about game mechanics in Unreal Engine 4. ๐น Currently, this project includes a zipline, first-person camera scanner ability and short-range teleport.
User: arshagds
game-mechanics,The Number Guessing Game in Java generates a random number between 1-100 and prompts the user to guess it. It offers three levels of difficulty with different attempts allowed. The game uses java.util.Random and java.util.Scanner classes, and the number of attempts is predefined. Contributions are welcome to improve the game.
User: balachander283
game-mechanics,Master thesis: "Using Procedural Content Generation via Machine Learning as a Game Mechanic" with a prototype in Unreal Engine 4.22.
User: bernhardrieder
game-mechanics,2D Game in Pygame with plenty of mechanics๐ฎ
User: bursasha
game-mechanics,A simple mod that adds a blinking mechanic to Minecraft
User: codestian
game-mechanics,Shoot fireballs, defeat bugs, and earn points
User: danielzlatanov
Home Page: https://danielzlatanov.github.io/softuni-wizard/
game-mechanics,A phaser game I made for the game programming class
User: egemenertugrul
game-mechanics,Adds an economy system for easier trading between players.
User: el-kavio
Home Page: https://modrinth.com/datapack/cookieeconomy
game-mechanics,Plays a sound to all players when someone dies! (17-23 sounds + their variants)
User: el-kavio
Home Page: https://modrinth.com/datapack/deathsound
game-mechanics,Allows you to store XP and repair your items more easily. (Multi brightness level interface)
User: el-kavio
Home Page: https://modrinth.com/datapack/experiencer
game-mechanics,Put anything onto your head!
User: el-kavio
Home Page: https://modrinth.com/mod/fancyhats
game-mechanics,Makes it easier to put knots on your fences by using commands!
User: el-kavio
Home Page: https://modrinth.com/datapack/fenceknot
game-mechanics,Adds a craftable item that gives you nofall!
User: el-kavio
Home Page: https://modrinth.com/mod/nofallcurio
game-mechanics,Allows you to pick up chests and barrels!
User: el-kavio
Home Page: https://modrinth.com/datapack/pickitup
game-mechanics,Lets you easily send your coordinates in chat for others to come along! (+features)
User: el-kavio
Home Page: https://modrinth.com/datapack/sharecoords
game-mechanics,Uses the "Silence Occasionally Broken by..." concept but with Minecraft sounds!
User: el-kavio
Home Page: https://modrinth.com/datapack/sob
game-mechanics,Custom game engine architecture and simple game mechanics utilizing OGRE framework.
User: erick-santiago
game-mechanics,Tower defense game developed using the Unity engine. The game features a unique card-based gameplay system, a weather system, and three different maps for players to defend against waves of enemies.
User: ethanstanks
Home Page: https://ethanstanks.github.io/forecast_armageddon.html
game-mechanics,A community-maintained collection of factory-recipes for SpaceXcalibur.
Organization: ethlisboa
Home Page: https://devpost.com/software/spacexcalibur
game-mechanics,Game Mechanics and Game Theory Notes, Rulebooks for Games
User: gamedesigns
Home Page: https://gamedesigns.github.io/
game-mechanics,A prototype for testing core game mechanics
User: gpertzov
game-mechanics,A flocking algorithm with weighted behaviours.
User: jhumamba
game-mechanics,I crafted seamless player controls, precise bullet mechanics, and dynamic alien movement patterns. Engineered an engaging user interface with captivating visuals and implemented a progressive difficulty system for intensified gameplay.
User: joelsantosss
game-mechanics,"Another Flappy Bird" is a Unity game clone developed for learning purposes. Dive into the addictive gameplay of guiding a bird through pipes, mastering realistic physics, and aiming for high scores. This project focuses on Unity, game mechanics
User: johnfrontzos
game-mechanics,Asignment for CS50, Week 0: Scratch
User: jorgetorres96
Home Page: https://scratch.mit.edu/projects/915442199/
game-mechanics,This is a Sprint, Dash and ShakeCamera system made in C++.
User: kaykydesouzadias
game-mechanics,Check out pokemaster
User: kipyin
Home Page: https://github.com/kipyin/pokemaster
game-mechanics,Frog now eat mobs and players.
User: kyrianow
Home Page: https://modrinth.com/datapack/frog-eat-everything
game-mechanics,Lose a heart on death, get one upon eating an enchanted golden apple !
User: kyrianow
Home Page: https://modrinth.com/datapack/wobblyhearts
game-mechanics,First game in Godot to learn the engine and create some game mechanics.
User: mohithsrao
game-mechanics,A space-opera forum game
User: morluque
game-mechanics,
User: noisybass
game-mechanics,Configurable options to balance the power of the elytra.
User: nyarukodev
Home Page: https://www.spigotmc.org/resources/elytrabalance.33518/
game-mechanics,Mathematical modeling and optimization of the game Old School Runescape.
User: palfore
game-mechanics,
User: pbrzoska024
game-mechanics,Implementing Basic Concepts in Unity
User: samir2901
game-mechanics,Attraction and repellent behavior implementation with Unity
User: seferciogluecce
game-mechanics,This is the So Long project from the 42 school curriculum. So Long is a simple 2D game where the player controls a character that must collect items and avoid enemies to win the game. The game is developed in a graphical environment using the MinilibX library.
User: siemeris
game-mechanics,Gridbased point-and-click movement system, which uses A* algorithm for navigation
User: skallu0711
game-mechanics,Basic sumo game
User: tayfundaldik
game-mechanics,dicemechanicsim (DMS) tests game mechanics for Midnight Riders, the tabletop role-playing game (TTRPG)
User: technologyclassroom
game-mechanics,:video_game:A high school project where I attempted to create a Street Fighter game. This code had to be decompiled using http://www.javadecompilers.com/ as I could only find the executable file.
User: theroughcode
game-mechanics,Official monorepo for Xethya, an RPG mechanics framework built in TypeScript.
Organization: xethya
game-mechanics,A prototype of card game mechanics.
User: ycarowr
Home Page: https://ycarowr.itch.io/hexagon-cardgame-prototype
game-mechanics,A 2d platform prototype
User: ycarowr
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Open source projects and samples from Microsoft.
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Data-Driven Documents codes.
China tencent open source team.