Topic: leveldesign Goto Github
Some thing interesting about leveldesign
Some thing interesting about leveldesign
leveldesign,Project made in Unreal Engine 5, I developed the player mechanics; movement, sprint, aim, firing, creating the AI for the enemies, and programming the UI.
User: albertoalvaradojr
Home Page: https://aajrgs2020.itch.io/alone
leveldesign,A toolkit to design a level in TrenchBroom and export it to Defold
User: astrochili
leveldesign,A short platformer game written in C++ and using the SFML library.
User: dav-jordan
leveldesign,Map file parser and converter for the Quake FPS games
User: dfsp-spirit
leveldesign,Working with terrain tools eg. brushes, trees, water, different textures etc.
User: duskdev17
leveldesign,Practice project with terrain editor tools. Sculpting terrains from scratch. Added textures to the terrain like sand, moss, snow, dirt textures. Added water system. This project has a first person camera controller attached to the player so you can explore the terrain as well.
User: duskdev17
leveldesign,Main Repository for my MSc thesis about Procedural content generation via machine learning applied to videogames levels (Doom I/II)
User: edoardogiacomello
leveldesign,A project dedicated to improving the Valve Hammer Editor through DLL injection
User: exactol
leveldesign,A projet where i follow a tutorial and practice some C# and game development
User: j0kk3
leveldesign,This is a Prototype Game for a Leveldesign Exam.
User: lawor55
Home Page: https://lawor55.itch.io/reclaim-your-soul
leveldesign,UE4 Level Designer Quick Start test
User: max20091
leveldesign,A competitive multiplayer map in Quake set in Deathmatch mode
User: michellequiroz0
leveldesign,DiseΓ±o de nivel (Block Level) del videojuego Thaiders.
User: ninpl
leveldesign,Work in progress prototype for the Chisel Level Editor, for Unity
Organization: radicalcsg
leveldesign,Walking simulator: spatial design and environmental storytelling project
User: rockart13
leveldesign,A plugin for CRYENGINE to create buildings from modules
Organization: shadowgamestudio
leveldesign,cs 1.6 map for the winter wonderland gamebanana mapping contest
User: shash7
leveldesign,Some Games!
User: thesaravanakumar
leveldesign,Creates a node which conforms spot locations to a surface - similar to path conforming module. The conformation is done after the object offset randomization is complete, so is more accurate per-object.
User: trurkowski
Home Page: https://www.timrurkowski.com
leveldesign,Script for Unity ProBuilder + RealtimeCSG mapping that deletes faces with 0 area (containing NaN tangent coords)
User: xgarhontx
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