Topic: bsp Goto Github
Some thing interesting about bsp
Some thing interesting about bsp
bsp,Build Server Protocol (BSP) client for Neovim
User: 616b2f
bsp,Yocto BSP meta layer for the UP Board
User: aaeonaeu-sw
Home Page: https://up-community.org
bsp,C# Library for working with BSP files (and other similar file formats).
User: abitthegray
bsp,Yocto/OE BSP layer for the Raspberry Pi boards
User: agherzan
Home Page: https://www.yoctoproject.org/
bsp,This is a 3d engine written from scratch in my last semester on the university (Spring 2009)
User: alexkid77
Home Page: https://www.linkedin.com/in/alejandro-villegas-alonso-825041b1/
bsp,Bitwig controller script for Arturia Beatstep Pro
User: benschmaus
bsp,Quake III map and model renderer
User: codesuki
bsp,The Dæmon game engine. With some bits of ioq3 and XreaL.
Organization: daemonengine
Home Page: https://unvanquished.net
bsp,uSource is a plugin for importing MDL / BSP / VMT / VTF and etc... resources to Unity!
User: deadzoneluna
bsp,A graphics engine for the Sega Genesis
User: ehaliewicz
bsp,stm32-speech-recognition-and-traduction is a project developed for the Advances in Operating Systems exam at the University of Milan (academic year 2020-2021). It implements a speech recognition and speech-to-text translation system using a pre-trained machine learning model running on the stm32f407vg microcontroller.
User: federicapaoli1
Home Page: https://github.com/FedericaPaoli1/stm32-speech-recognition-and-traduction
bsp,convert Quake BSP maps to Wavefront OBJ models
User: fzwoch
bsp,Kero is a Source Engine game engine client implementation written in Go.
User: galaco
bsp,A custom Source Engine level editor written in Go
User: galaco
bsp,A Source Engine BSP Renderer written in Go.
User: galaco
bsp,Set of core utilities for Source Engine tool development, written in Go
User: galaco
bsp,Reduce the size of GoldSrc (Half-Life, etc) .BSP files by eliminating embedded textures that already exist in .WAD files.
User: greg-kennedy
bsp,Example projects for the IAR RISC-V GD32V Evaluation board in IAR Embedded Workbench for RISC-V
Organization: iarsystems
Home Page: https://iar.com/riscv
bsp,Enhanced Entity Lump editor for Source games
User: jakgor471
bsp,Ada BSP for the Raspberry Pi Pico
User: jeremygrosser
Home Page: https://pico-doc.synack.me/
bsp,An implementation of the Build Server Protocol for Bazel
Organization: jetbrains
Home Page: https://youtrack.jetbrains.com/issues/BAZEL
bsp,2.5D Doom engine explorations in Python
User: jordansavant
bsp,OpenGL Quake BSP viewer with Oculus Rift support
User: kondrak
bsp,Quake BSP renderer written in C++ and Vulkan
User: kondrak
bsp,Realtime-CSG, CSG level editor for Unity
User: logicalerror
Home Page: https://realtimecsg.com
bsp,C# parsers and formats for Half-Life 1 and related engines.
User: logicandtrick
bsp,A toolset that can 100% automatically port Source Engine levels into clumps of Roblox assets and models.
User: maximumadhd
bsp,Use Unity ECS to generate dungeon with BSP.
User: nagachiang
Home Page: https://nagachiang.github.io/unity-ecs-bsp-dungeon-generation/
bsp,STM32F103 sdcard implementation with spi access
User: nimamx
bsp,Heavily modified engine fork of Nvidia's Q2RTX. https://discord.gg/6Qc6wfmFMR
Organization: polyhedronstudio
bsp,Work in progress prototype for the Chisel Level Editor, for Unity
Organization: radicalcsg
bsp,Valve BSP-file parser, written in modern C++
User: reactiion1337
bsp,External Counter Strike: Global Offense aimbot written in C#. This aimbot is unique in that it simulates mouse movement instead of modifying the current camera angles in memory. This project is full of messy code because it was used as an experimental project, thus I never got around to cleaning it up.
User: rohvani
Home Page: https://www.youtube.com/watch?v=l5forrVgxTU
bsp,T2 SDE Linux
User: rxrbln
Home Page: https://t2sde.org
bsp,SiFive OpenEmbedded / Yocto BSP Layer
Organization: sifive
bsp,linux bsp app & sample for axpi (ax620a)
Organization: sipeed
Home Page: http://wiki.sipeed.com/m3axpi
bsp,Python library for analysing .bsp files
User: snake-biscuits
bsp,This is an id tech 3 bsp importer for blender. It can import entites and tries to convert quake 3 shaders to eevee ones.
User: somaz
bsp,Provides the ov2640 driver, part of the STM32Cube BSP Component for all STM32xx series.
Organization: stmicroelectronics
bsp,Provides the ov5640 driver, part of the STM32Cube BSP Component for all STM32xx series.
Organization: stmicroelectronics
bsp,Provides the st7735 driver, part of the STM32Cube BSP Component for all STM32xx series.
Organization: stmicroelectronics
bsp,ESP-BSP (Board Support Package) with ESP-IDF 5.x + ESP_LCD + LVGL 9.x
User: sukesh-ak
Home Page: https://www.sukesh.me
bsp,Upstream Linux Amlogic Meson Yocto/OpenEmbedded Layer
User: superna9999
Home Page: https://github.com/superna9999/meta-meson/wiki
bsp,Overridden maps pack for better external raytrace
User: theriominer
bsp,BSPLib is a fast, and easy to use C++ implementation of the Bulk Synchronous Parallel (BSP) threading model.
Organization: zefiros-software
Home Page: http://www.bsplib.eu
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