Comments (7)
What if you delete the custom scaling script, does it go back to normal? I will look into the scaling issue later.
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What if you delete the custom scaling script, does it go back to normal? I will look into the scaling issue later.
The scaling goes back to normal, but unfortunately the aliasing persists.
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Even if move to different folders, rebuild from source, etc, the text is now unreadable all over the place:
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This commit should improve the font rendering for low DPI display: 492f78c
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Thanks, just tried, results comparing upscaling
:
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I think this is an improvement, currently I don't know how to improve further easily.
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I improved it significantly by setting: static const float upscaling = 0.9f;
And then in startup.lua:
local canvas = application.GetCanvas();
canvas.SetCustomScaling(1.2);
application.SetCanvas(canvas)
Not as smooth as @turanszkij videos and screenshots, but it's significantly better than before and at least it's readable now.
@turanszkij thanks for your awesome work!
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