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mayalivelink's Introduction

The Epic-supported Maya Live Link plugin is now deprecated and has been replaced by the Autodesk-supported Unreal Live Link for Autodesk Maya plugin.

The Unreal Live Link for Autodesk Maya plugin can be found on the Unreal Engine Marketplace here: https://www.unrealengine.com/marketplace/en-US/product/f2e37c4b943f4337b352e1639fa4ebe3

The source code and all future development and maintenance of the plugin can be found in the Autodesk-supported repository here: https://github.com/Autodesk/LiveLink


Older releases of the Epic-supported Maya Live Link plugin for Unreal Engine 4.27 and earlier can be found on the Unreal Engine Marketplace: https://www.unrealengine.com/marketplace/en-US/product/maya-livelink

Or on the "Releases" page of this repository: https://github.com/ue4plugins/MayaLiveLink/releases

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mayalivelink's Issues

having problem with imorting MayaLiveLinkUI.py in Maya 2016

is there something wrong with .py file??
or is this with maya ?

it showing this error when I try to load MayaLiveLinkUI

// Error: line 1: TypeError: file C:/Program Files/Autodesk/Maya2016/plug-ins/2016/MayaLiveLinkUI.py line 22: Invalid flag 'adjustableColumn' //

Maya 2020 missing

I have Maya 2020, and wanted to give the plugin a go, but it seems, like the plugin hasn't been updated yet? Is it possible to build it for 2020 somehow? The 2019 version outright says it's incompatible.

maya 2014 support

Hello,I need old version maya 2014 livelink plugins ,but I search all the web,get nothing , is there possible for me and for all of us who need the older version plugins ,thanks a lot.love livelink maya2014

Will blendshapes ever be supported?

Hi,

I would like this plugin to support the export of blendshape weights, just like the MotionBuilder LiveLink does.
I started to study the maya sdk to find a way to implement it, is there a techical reason why this is not implemented in this plugin?
If there's not, could give me some guidelines on how to implement it, so I can do it myself ?

Thanks

How do make a source provider?

I want transfrom my tracked datas to ue4 by livelink.

  1. I have read the mayalivelink cpp file and understood the ideas.
  2. But I can not build the cpp files and include head files form ue4

I want some docs , videos or ideas of guides for building the mayalivelink .
thanks

How to add it to maya?

In the documentation it shows the 2018 2019 folders, but in the download i cannot find any

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