Comments (2)
"eoc" recommends to also tackle the other deprecation warnings:
[…]
I'm afraid that having the "old" UH around is a rather good point to start at when it comes to attracting new talent for the eventual port to another engine. Requiring outdated machinery just to see what we built back in the day might act as a deterrent when the project probably would like all the help/PR it can get its hands on
(Docs => https://packaging.python.org/en/latest/specifications/declaring-project-metadata/#declaring-project-metadata )
[…]
Without wanting to promise anything, I might be able occasionally to help somebody else who's willing to tackle that project. If it's "just" a problem on UH side, anyhow. […]
from unknown-horizons.
Godot engine port is going really slow happening. But it will still take a lot of work. Before it will be playable. I accept every help that I can get. For this versions of UH and the Godot one.
from unknown-horizons.
Related Issues (20)
- Incorrect tobacco-related tooltips HOT 2
- Incorrect weaver's hut tooltip
- Weird size proportion sheep vs cattle HOT 6
- Forum is broken HOT 13
- Can you please release your game in AppImage format? HOT 3
- Removed Package function in setup.py HOT 2
- Put this repository into archive mode
- Game not starting in Ubuntu 18.04 HOT 35
- Crash when selecting only one swordman HOT 6
- pytest_namespace removed from pytest since 4.0
- Mac: black screen when starting game HOT 1
- Can't start HOT 1
- please ignore/delete/close
- Crash On Windows 10 HOT 2
- iniciar o jogo HOT 6
- [BUG] TypeError: __init__() got an unexpected keyword argument 'encoding' HOT 7
- How to get pyenet for playing multiplayer? HOT 3
- Could not find a matching screen mode for the values given! HOT 1
- ImportError: cannot import name 'fife' from 'fife' HOT 1
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from unknown-horizons.