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WiIIiam278 avatar WiIIiam278 commented on June 28, 2024 1

Requires attribute syncing to do properly, so blocked by #253

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WiIIiam278 avatar WiIIiam278 commented on June 28, 2024

The video shows it working perfectly, though?

HuskSync's job here is to sync your health (and the item), and it does so. The fact your item is taking health from your player suggests something's up with the item attributes, not HuskSync.

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ch4ika avatar ch4ika commented on June 28, 2024

But this means item attributes are no longer supported, so set synchronized_max_health to false?

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WiIIiam278 avatar WiIIiam278 commented on June 28, 2024

Item attributes are supported. You can see in the video that the behaviour of the item is the same on either server

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ch4ika avatar ch4ika commented on June 28, 2024

I should have gotten 10 extra hearts with this sword.
Maybe I'm just misunderstanding this, but actually I should have more life with this item.

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WiIIiam278 avatar WiIIiam278 commented on June 28, 2024

It's not giving that before/after you sync

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ch4ika avatar ch4ika commented on June 28, 2024

Oke in 1.20.4 it is simply displayed incorrectly in the client - my mistake.

Everything works except that lives have to regenerate again and again on server switches.
The life you had will not be synced.

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