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Wintermute0110 avatar Wintermute0110 commented on July 17, 2024

Computing the checksum is already optimized, well... most things in AEL are already quite optimized :) If you use ScreenScraper it is mandatory to compute the checksum even for ISO images and that's going to take time no matter what. I recommend that you use TGDB or MobyGames for ISO-based platforms, or just be patient.

Also, I notice that you use ISO for GameCube. I strongly recommend to use the new RVZ format and CHD for Retroarch-supported emulators. More information about RVZ here.

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Hybrid512 avatar Hybrid512 commented on July 17, 2024

Hi, thanks for the tip, I was unaware of the RVZ format ... converting my ISOs right away ;)

Ok, so this can't be fixed, I'm closing it.

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