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rpg-game-project's Issues

General

  • Game resolution: 1280x720px@60fps, support for windowed mode and full screen
  • Maximum memory usage must be under 256 MB (RAM)
  • GOD mode (F10): no-damage, fly-around mode, show bounds, visual debug info…
  • Turn-based battle system

Screen: Title

  • Game title, custom art, avoid plain text
  • Game SAVE/LOAD state to/from external file
  • AUDIO: Sound FX characteristic for the title appearing
  • AUDIO: Music track specific for the screen
  • UI: Main game menu (custom font): START - CONTINUE - OPTIONS - EXIT
  • UI: AUDIO: Buttons/controls sfx feedback sounds

Button rendering with moving camera

  • Buttons are not rendering properly. Textures get stuck to the map, when they should move with the camera.
  • Camera must move with the player.

Screen: Battle

  • Implement at least 3 Types of Enemies (or Boss) with different stats
  • Implement turn-based combat system, players and enemies should alternate attacks
  • UI: Implement a minimal menu to choose next player actions.

Screen: Gameplay

  • Implement a TOWN map with at least 3 locations to visit (i.e. House, Tavern, Graveyard...)
  • Implement at least 2 Playable Characters, available as the base Team Party
  • Implement at least 3 NPC Characters (town people, wizard, tavern…)
  • Implement at least 4 Dialogs with branching with NPC characters
  • INPUTS: Keyboard/Gamepad inputs supported
  • UI: PAUSE menu available on pause
  • AUDIO: Music track specific for the screen
  • AUDIO: Music effects fade-in/fade-out, lower volume on PAUSE

Screen: Logo

  • Team logo: custom art, avoid plain text
  • AUDIO: Sound FX characteristic for the logo

Limited camera movement

Camera does not move past the first wall whn going to the right.
This could be related with scaling the map.

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