Comments (2)
Hi Noel!
Yes I would like to have the plugin also available for Mac (people have asked for it).
But I have not been able to get hands on a Mac lately...
I need a Mac to compile the code and check if it all works before sending it to Epic Games Marketplace and claim it's working!
Trust me that as soon as I get hands on a Mac, the first thing I will do is test my plugin there!
from ue4runtimetransformer.
After Several Requests I finally managed to get a Mac and change some code so that it compiles properly as well as whitelisting the Mac OS for the Plugin.
This new version of the plugin should be working for the Mac (4.26 only for now!)
from ue4runtimetransformer.
Related Issues (10)
- Pivot tool HOT 1
- Selected object issue with gizmo on UE5.1
- ue4.27发布到H5平台后,不能正常工作,怎么解决?
- Launching Error HOT 4
- License? HOT 1
- Gizmo emissive material too faint HOT 1
- IgnoreNonReplicatedObjects filter may filter out the wrong array indices. HOT 2
- UE4.26 won't compile the sample project
- No user tutorial
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from ue4runtimetransformer.