yung-gang / yungs-law Goto Github PK
View Code? Open in Web Editor NEWMinecraft mod that imposes one simple, absolute, incontrovertible law
License: GNU Lesser General Public License v3.0
Minecraft mod that imposes one simple, absolute, incontrovertible law
License: GNU Lesser General Public License v3.0
I'm wondering if it is possible to create a weighted list of blocks that can be sampled when replacing the far blocks not in caves, similar to how CoFH world does their ore gen stuff.
Ex.:
S:"Hard Block"= [
{"name": "minecraft:cobblestone", "weight":15},
{"name": "minecraft:ice", "weight":5},
{"name": "minecraft:packed_ice", "weight":5},
{"name": "minecraft:snow", "weight":10},
{"name": "minecraft:stone", "weight":65}
]
Could you add support for ore deletion mode for the thermal series (Mainly foundation and expansion) as well as Mekanism?
Crash report:
https://paste.ubuntu.com/p/bs3hbwxrjh/
I would like to request support for the Rediscovered mod in Yung's law.
Opening this in light of random cool idea on reddit:
It would be interesting to create a dense stone block that only generates 10 blocks away from caves. This dense stone block is a PITA to mine by hand, but easy to mine using quarries. End game ores only generate in dense stone, soft gating those ores behind quarries.
It would be nice for the mod to feature a spin-off of the obsidian generation mode where, instead of obsidian, it generates a more dense variant of stone with a configurable hardness. It accomplishes the same goal, but keeps obsidian scarce.
In addition to its tech pack applications, this could give a use for extremely fast pickaxes in exploration or magic packs and encourage the use of powerful explosives (if available).
The heavy lifting for oregen would be done elsewhere in a mod like CoFH World.
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