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Name: Princerin
Type: User
Bio: I love graphics!
Name: Princerin
Type: User
Bio: I love graphics!
Light probe generation and BRDF authoring for physically based shading.
Dear ImGui: Bloat-free Immediate Mode Graphical User interface for C++ with minimal dependencies
Node Editor built using Dear ImGui
Immediate mode 3D gizmo for scene editing and other controls based on Dear Imgui
A highly flexible, voxel-powered game engine with an embedded editor. Create games using Lua, the native C/C++ API, and assets authored in voxel editors like MagicaVoxel or Avoyd.
🌋🐎 Project Island is an experimental, hot-reloading Vulkan Renderer for Linux and Windows, written in C/C++.
jle is a work-in-progress C++/Lua game engine supporting Windows, Linux, Mac and modern browsers.
D3D12 Rendering Engine
Game engine with an Entity-Component-System (ECS) architecture. Focus on ease-of-use, runtime extensibility and compile-time type safety.
Learning DirectX 12
Back to original.
My follow to learnopengl.com tutorial serials.
A rendergraph-based graphical framework for Vulkan
3D Game Engine with architecture like Unreal Engine
A C/C++ single-file library for drop-in lightmap baking. Just use your existing OpenGL renderer to bounce light!
OpenGL C++ Graphics Engine
LÖVE is an awesome 2D game framework for Lua.
Code for "Real-Time Polygonal-Light Shading with Linearly Transformed Cosines"
The Lua development repository, as seen by the Lua team. Mirrored irregularly. Please DO NOT send pull requests. Report issues in the Lua mailing list https://www.lua.org/lua-l.html
3D C++ Game Engine - yet another open source game engine
Cross-Platform C++ 2D/3D game engine
A mirror of the publicly available Our Machinery Blog Posts from archive.org. Archived for posterity as a public service. Removed by request if it's a problem.
🎲 Modern 3D graphics made simple with C++17 cross-platform framework and rendering abstraction API on top of DirectX 12, Metal & Vulkan
3D Software Renderer in 700 Lines !!
Codes for C++ study.
One framework for creating powerful cross-platform games.
C++ open source 3D game engine
Nazara Engine is a cross-platform framework aimed at (but not limited to) real-time applications requiring audio, 2D and 3D real-time rendering, network and more.
Nebula is an open-source and free-to-use modern C++ game engine.
A declarative, efficient, and flexible JavaScript library for building user interfaces.
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
An Open Source Machine Learning Framework for Everyone
The Web framework for perfectionists with deadlines.
A PHP framework for web artisans
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
Some thing interesting about web. New door for the world.
A server is a program made to process requests and deliver data to clients.
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
Some thing interesting about visualization, use data art
Some thing interesting about game, make everyone happy.
We are working to build community through open source technology. NB: members must have two-factor auth.
Open source projects and samples from Microsoft.
Google ❤️ Open Source for everyone.
Alibaba Open Source for everyone
Data-Driven Documents codes.
China tencent open source team.