erosnick Goto Github PK
Name: Princerin
Type: User
Bio: I love graphics!
Name: Princerin
Type: User
Bio: I love graphics!
A simple commandline utility to generate grid-based signed distance field (level set) generator from triangle meshes, using code from Robert Bridson's website.
A sample app that demonstrates several techniques for rendering real-time shadow maps
A lightweight online game framework
A minimal programming example for a chat server
Tiny C++ Software Renderer / Rasterizer, and implements OpenGL and Vulkan renderers for comparison
A Swift based software renderer, using Metal API.
Game engine with an emphasis on architectural quality and performance
The Startup CTO's Handbook, a book covering leadership, management and technical topics for leaders of software engineering teams
Realtime 3D rendering engine
This is an AI agent for Street Fighter II Champion Edition.
Plugin that adds a Subsystem Browser panel for Unreal Engine Editor to explore running subsystems and edit their properties.
SwiftShader is a high-performance CPU-based implementation of the Vulkan graphics API. Its goal is to provide hardware independence for advanced 3D graphics.
Intel® Graphics Optimized Temporal Anti-Aliasing (TAA)
An OpenGL 4 and C++ program which renders a procedural scene.
The Forge Cross-Platform Rendering Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2
The Ray Tracer Challenge.
This is a CUDA version of my https://github.com/erosnick/TheRayTracerChallengeV2 repository.
My follow up to the book The Ray Tracer Challenge. Including ray tracer code and test files(Both in C++, Catch2 Testing Framework is used.).\
Lightweight CPU/GPU path tracer
Writing a compiler in a week-end
Header only C++11 tiny glTF 2.0 library
A brief computer graphics / rendering course
486 lines of C++: old-school FPS in a weekend
A brief computer graphics / rendering course
A brief computer graphics / rendering course
My rasterizer practice.
A passion projects that has been going on for awhile, finally at a place where I feel comfortable tentatively uploading it to Github for others
A gameplay-focused C++17/20 coroutine implementation for Unreal Engine 5.
A collection of voxel mesh generation algorithms
Single source file FBX loader
A declarative, efficient, and flexible JavaScript library for building user interfaces.
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
An Open Source Machine Learning Framework for Everyone
The Web framework for perfectionists with deadlines.
A PHP framework for web artisans
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
Some thing interesting about web. New door for the world.
A server is a program made to process requests and deliver data to clients.
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
Some thing interesting about visualization, use data art
Some thing interesting about game, make everyone happy.
We are working to build community through open source technology. NB: members must have two-factor auth.
Open source projects and samples from Microsoft.
Google ❤️ Open Source for everyone.
Alibaba Open Source for everyone
Data-Driven Documents codes.
China tencent open source team.