Comments (5)
1.16.6-310 is the last version that works. Amusingly, 1.16.4-312 (Fix atrac sound loop problem) is the where WAXF lost BGM looping.
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Ok, it's one of those bugs.
Once I'm done with all the iOS stuff, I plan to get back to working on my sceAtrac rewrite, which I have some hope might fix this type of issue overall. Plus, it does seem that something is off about #18414 .
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Hmm.. the next version after 1.16.6-240 is 1.16.6-242 which is this PR #18376
But that PR doesn't seems to be related to audio, are you sure 1.16.6-240 is the last working version?
Could you try a few more versions after 1.16.6-240 to find the exact version where the bug started to happen?
You can download it from https://www.ppsspp.org/devbuilds/
The version with PR that's related to audio is probably v1.16.6-269, see whether it's where the bug started to happen, so you may also want to try v1.16.6-263 to see whether it's the real last working version or not
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You probably meant v1.16.6-312 right? so that would be this PR #18414 by @sum2012
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You probably meant v1.16.6-312 right? so that would be this PR #18414 by @sum2012
Ah, correct. Ran through a dozen versions in the middle of the night while a bit drowsy... Still, dunno know why I thought/typed out .4 when I got .6 right earlier...
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Related Issues (20)
- iOS: Recents pointing to games in the app's Documents doesn't work properly HOT 1
- Linux 32-bit and 64-bit Versions HOT 8
- FPS counter doesn't work properly with software render HOT 12
- Android: Switching memstick folder back to "private data" doesn't complete nicely
- multiple tabs in memory layout
- Game Crashing on iOS HOT 4
- Platypus: OpenGL rendering error
- Should switch the non-app-store iOS build to use statically linked MoltenVK HOT 4
- SOCOM Fireteam Bravo 3: Z-buffer glitch on character customization screen HOT 4
- UPnP Incompatibility with iOS 17.x+ HOT 26
- Please allow .5 and .75 Rendering Resolution HOT 4
- Make the proAdhocServer lighter HOT 4
- Documentation on building PPSSPP is missing specific dependency (libglew-dev for Debian) HOT 1
- 30fps games running at 60fps. HOT 3
- Compilation failed on Raspberry Pi HOT 3
- A advice about action of Xbox button or PS button on IOS HOT 1
- GE debugger crash while stepping through the textures
- PPSSPP (ios) closes itself/crashes when playing invizimals and invizimals shadow zone HOT 4
- JIT/Dynarec crash upon load on RISC-V HOT 8
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