Comments (1)
This is definitely something that shouldn't be happening.
Since I'm focused on the scheduled development work for Nodezator at the moment, I'll submit the fix in conjunction with the new version 1.5, likely at the end of the month. Or maybe a few days after as a patch. This should be a relatively quick fix, but I rather finish the scheduled work first, since it is important/urgent as well.
Thank you for the report.
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Related Issues (20)
- corrupted file loading handling HOT 2
- crash while selecting HOT 2
- 'PathObject' object has no attribute 'text' HOT 5
- Temporary broken Python exporting HOT 1
- Overlapping submenu drawing HOT 1
- Documentation doesn't clearly explain how to get started quickly HOT 4
- Crash when clicking on read_text_file when no file is selected HOT 5
- Feature: Reload local nodes HOT 1
- Can't freely input text in widgets from `eval` nodes HOT 3
- Confusion on installing node packages HOT 2
- pygame version to be used HOT 2
- Performance: Font caching redundantly executing Font.size() HOT 6
- Unable to execute the graph HOT 3
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- Same class but imported twice from different nodes will not be recognized as same HOT 6
- Dialogs can overflow the screen HOT 5
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- Classes with inheritance as main_callable will be called with the parent __init__, not the overriden one. HOT 3
- Unable to delete any connection HOT 5
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