Comments (5)
Seems like you are having trouble loading es6 modules in next. Not sure how to configure that.
You can also try loading from roughjs/bundled/rough.cjs.js
from rough.
AFAIK it's resolved in Next 12.
Can you get it working? No luck here, even tried using next-transpile-modules.
was able to achieve rough-like effect in next using the thi.ng geom-fuzz library
from rough.
AFAIK it's resolved in Next 12.
from rough.
AFAIK it's resolved in Next 12.
Can you get it working? No luck here, even tried using next-transpile-modules.
from rough.
Here is a simple example in Next:
import rough from "roughjs/bundled/rough.cjs.js";
export default function ComponentName() {
useEffect(() => {
let svg = document.getElementById('some-id');
const rc = rough.svg(svg);
let node = rc.circle(12, 12, 20);
svg.appendChild(node);
}, [])
return <svg id='some-id' />
}
be sure to set height ad width for your <svg>
element.
I'm using useEffect
here to ensure the element is created in client-side (not server-side) and document
is available.
from rough.
Related Issues (20)
- How would someone draw a rectangle without repeating elements via mouse events? HOT 1
- ellipse with 0 roughness is still irregular HOT 1
- Solid fill goes out of bounds for arcs larger than 180 degrees HOT 4
- Disable floating points HOT 6
- "Dots" fill looks weird when units are scaled up HOT 6
- Is there a way to use other attributes of the the SVG rectangle, such as "rx?" HOT 4
- 0-roughness ellipse not closed in specific cases HOT 3
- Ellipse not completely filled HOT 1
- Feature Request HOT 3
- mermaid language to rough HOT 2
- support inside/outside strokes
- Scanline hachutre lines drawing outside polygon for certain angles HOT 1
- Roughjs not running on Typescript files
- Compatibility roughs.js - gsap for animation HOT 1
- Interoperability with Pencil HOT 2
- Ability to pass fill rule through options HOT 2
- Dot filling is not constant with fixed seed
- Is this project abandoned?
- Any examples of this used in React Typescript? HOT 1
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from rough.