Comments (3)
teleporting off the rope in the camp crashes the game now, wondering why 🤔
from overlunky.
Teleporting off a rope (or when hanging off an edge) means your player entity has to be removed from the items of the rope/block. This calls virtual Entity::remove_entity_ptr()
which is not in the place it was before. The virtuals in entity seem to have been shuffled. Same reason why the Kill button does nothing and Destroy button crashes. Needs investigating.
from overlunky.
Spawning lava from OL crashes the game
from overlunky.
Related Issues (20)
- Freeze after level transitions HOT 2
- Can't inject on Proton (7.0-4) any more HOT 2
- Overlunky WHIP and 1.27 HOT 5
- I cannot start overlunky without the game crashing HOT 2
- set_post_entity_spawn executed with wrong LuaBackend HOT 1
- Colors appear very dark on Overlunky WINE. HOT 7
- Entity clear_virtual does not work as a method HOT 3
- Entity virtual callback leaks HOT 3
- PRNG random functions use wrong index HOT 4
- Entity destructor callbacks never execute HOT 1
- Add a directory that mods can safely read/write any number of files to. HOT 1
- Infinite loop detection false positives while paused HOT 1
- Spacebar menu input being blocked HOT 2
- PRE_GAME_LOOP callback unreliable during OL game loop pauses HOT 2
- Freeze pause doesn't stop on last fade-in frame of screens with short fade-ins HOT 5
- State memory fade variables are named incorrectly HOT 1
- Bucket doesn't immediately update options after processing set_options HOT 1
- Dropped inputs during frame advance after tabbing in with PL + OL HOT 5
- Wrong refrence in the docs
- Godmode affects unrelated player movement HOT 1
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from overlunky.